Created
May 14, 2019 19:05
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// Processing code by Etienne JACOB | |
// motion blur template by beesandbombs | |
// opensimplexnoise code in another tab might be necessary | |
// --> code here : https://gist.github.com/Bleuje/fce86ef35b66c4a2b6a469b27163591e | |
int[][] result; | |
float t, c; | |
float ease(float p) { | |
return 3*p*p - 2*p*p*p; | |
} | |
float ease(float p, float g) { | |
if (p < 0.5) | |
return 0.5 * pow(2*p, g); | |
else | |
return 1 - 0.5 * pow(2*(1 - p), g); | |
} | |
float mn = .5*sqrt(3), ia = atan(sqrt(.5)); | |
void push() { | |
pushMatrix(); | |
pushStyle(); | |
} | |
void pop() { | |
popStyle(); | |
popMatrix(); | |
} | |
void draw() { | |
if (!recording) { | |
t = mouseX*1.0/width; | |
c = mouseY*1.0/height; | |
if (mousePressed) | |
println(c); | |
draw_(); | |
} else { | |
for (int i=0; i<width*height; i++) | |
for (int a=0; a<3; a++) | |
result[i][a] = 0; | |
c = 0; | |
for (int sa=0; sa<samplesPerFrame; sa++) { | |
t = map(frameCount-1 + sa*shutterAngle/samplesPerFrame, 0, numFrames, 0, 1); | |
draw_(); | |
loadPixels(); | |
for (int i=0; i<pixels.length; i++) { | |
result[i][0] += pixels[i] >> 16 & 0xff; | |
result[i][1] += pixels[i] >> 8 & 0xff; | |
result[i][2] += pixels[i] & 0xff; | |
} | |
} | |
loadPixels(); | |
for (int i=0; i<pixels.length; i++) | |
pixels[i] = 0xff << 24 | | |
int(result[i][0]*1.0/samplesPerFrame) << 16 | | |
int(result[i][1]*1.0/samplesPerFrame) << 8 | | |
int(result[i][2]*1.0/samplesPerFrame); | |
updatePixels(); | |
saveFrame("fr###.gif"); | |
println(frameCount,"/",numFrames); | |
if (frameCount==numFrames) | |
exit(); | |
} | |
} | |
////////////////////////////////////////////////////////////////////////////// | |
int samplesPerFrame = 5; | |
int numFrames = 35; | |
float shutterAngle = .6; | |
boolean recording = true; | |
OpenSimplexNoise noise; | |
float R = 200; | |
int ns = 200; | |
void draw_surface(){ | |
for(int i=0;i<ns;i++){ | |
strokeWeight(1); | |
stroke(0); | |
fill(0); | |
beginShape(TRIANGLE_STRIP); | |
for(int j=0;j<=ns/2;j++){ | |
float phi1 = map(i,0,ns,0,TWO_PI); | |
float phi2 = map(i+1,0,ns,0,TWO_PI); | |
float theta = map(j,0,ns,0,PI); | |
float x1 = R*sin(theta)*cos(phi1); | |
float y1 = R*sin(theta)*sin(phi1); | |
float x2 = R*sin(theta)*cos(phi2); | |
float y2 = R*sin(theta)*sin(phi2); | |
float z = R*cos(theta); | |
vertex(x1,y1,z); | |
vertex(x2,y2,z); | |
} | |
endShape(); | |
} | |
} | |
class Thing{ | |
float seed = random(10,1000); | |
float phi = random(TWO_PI); | |
int m = 3000; | |
float rad = 1.0; | |
int k = 50; | |
void show(){ | |
for(int i=0;i<m;i++){ | |
float p = 1.0*i/m; | |
float theta = HALF_PI*p; | |
float change = 3.0; | |
float freq = 7.0; | |
//float pp = 2*pow(p,2.0); | |
float dphi = 0.4*(float)noise.eval(0*seed + 8.0*cos(phi) + rad*cos(TWO_PI*(freq*p-t)),rad*sin(TWO_PI*(freq*p-t)),change*p) + PI*pow(p,1.0); | |
float dtheta = 0.1*(float)noise.eval(0*2*seed + 10.0*cos(phi) + rad*cos(TWO_PI*(freq*p-t)),rad*sin(TWO_PI*(freq*p-t)),change*p); | |
float eps = 1; | |
float r = R + eps; | |
float phi_ = phi + dphi; | |
float theta_ = theta + dtheta; | |
float x = r*sin(theta_)*cos(phi_); | |
float y = r*sin(theta_)*sin(phi_); | |
float z = r*cos(theta_); | |
stroke(255,40); | |
float f = pow((1+(float)noise.eval(seed+0*10*i,0))/2,2.0); | |
strokeWeight(4*f); | |
point(x,y,z); | |
} | |
} | |
} | |
int n = 200; | |
Thing[] array = new Thing[n]; | |
void setup(){ | |
size(600,600,P3D); | |
result = new int[width*height][3]; | |
noise = new OpenSimplexNoise(); | |
for(int i=0;i<n;i++){ | |
array[i] = new Thing(); | |
} | |
} | |
void draw_(){ | |
background(0); | |
push(); | |
translate(width/2,height/2,0.35*width); | |
rotateX(0.6*HALF_PI); | |
translate(0,0,-0.2*width); | |
draw_surface(); | |
for(int i=0;i<n;i++){ | |
array[i].show(); | |
} | |
pop(); | |
} |
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