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/// Revision info: | |
/// Updated initial project from Naphier to make it work for Unity 2019.4 | |
/// | |
/// Changes: | |
/// 1) Include change from levilansing because TMP is now part of Unity. | |
/// 2) Added using needed for BindingFlags. | |
using System.Reflection; | |
using UnityEngine; | |
using UnityEditor; |