-
-
Save CasulScrub/3806be86360ad2c1d73d2b1e5408575a to your computer and use it in GitHub Desktop.
Unreal Engine UGS P4 Ignore Example
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
# Files generated by visual studio should not be checked in. | |
*.csproj.* | |
.vs/* | |
*.pdb | |
*.suo | |
*.opensdf | |
*.sdf | |
*.tmp | |
*.mdb | |
obj/ | |
*.vcxproj | |
*.sln | |
*-Debug.* | |
# Git generate file structures | |
.git/ | |
# Python scripts in Perforce | |
__pycache__ | |
*.pyc | |
# egg-infos | |
p4util.egg-info | |
*.egg | |
# Unix specific generated files should not be checked in. | |
**/FileOpenOrder/ | |
*.xcworkspace | |
*.xcodeproj | |
./Makefile | |
./CMakeLists.txt | |
.ue4dependencies | |
# Do not check in samples & featurepacks copies provided by the engine. | |
Samples/* | |
FeaturePacks/* | |
Templates/* | |
**/Engine/Documentation/* | |
# Saved files are overwritten by each person. Should not be checked in. | |
**/Saved/ | |
# Do not save results of local builds. (Locally compiled engine build from source) | |
**/LocalBuilds/ | |
# Engine intermediates | |
**/Engine/Intermediate/* | |
**/Intermediate/ | |
# Special case: Intermediate folders for embedded programs should not be checked in | |
**/Engine/Programs/*/Intermediate/* | |
# Intermediate folders created for various C# programs | |
Engine/Source/Programs/*/obj/* | |
# Saved folders for programs should not be checked in | |
Engine/Programs/*/Saved/* | |
Engine/Programs/UnrealBuildTool/* | |
# Derived data cache should never be checked in | |
/DerivedDataCache/* | |
# Ignore any build receipts | |
**/Engine/Build/Receipts/* | |
# Ignore personal workspace vars | |
.p4config.txt | |
# Ignore Unix backup files | |
*~ | |
# Ignore Mac desktop services store files | |
.DS_Store | |
# Ignore crash reports | |
crashinfo--* | |
# Ignore linux project files | |
*.user | |
*.pro | |
*.pri | |
*.kdev4 | |
# Obj-C/Swift specific | |
*.hmap | |
*.ipa | |
*.dSYM.zip | |
*.dSYM | |
# Ignore documentation generated for C# tools | |
**/Engine/Binaries/DotNET/UnrealBuildTool.xml | |
Engine/Binaries/DotNET/AutomationScripts/BuildGraph.Automation.xml | |
# Ignore version files in the Engine/Binaries directory created by UBT | |
**/Engine/Binaries/**/*.version | |
# Ignore exp files in the the Engine/Binaries directory as they aren't C/C++ source files | |
**/Engine/Binaries/**/*.exp | |
# Ignore Swarm local save files | |
**/Engine/Binaries/DotNET/SwarmAgent.DeveloperOptions.xml | |
**/Engine/Binaries/DotNET/SwarmAgent.Options.xml | |
# Intermediary Files | |
*.target.xml | |
*.exe.config | |
*.exe.manifest |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment