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January 21, 2018 19:05
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Save CodeAlDente/755b9a3216a9b9a892fd578da019a667 to your computer and use it in GitHub Desktop.
Adjust this command to see other player's stats as well
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// Displays the statictics of the player | |
COMMAND:stats(playerid, params[]) | |
{ | |
// Setup local variables | |
new StatsMsg[1000], TitleMsg[128], StatsPlayer; | |
// Send the command to all admins so they can see it | |
SendAdminText(playerid, "/stats", params); | |
// Check if the player has logged in | |
if (APlayerData[playerid][LoggedIn] == true) | |
{ | |
if(sscanf(params, "U(-1)", StatsPlayer)) SendClientMessage(playerid, COLOR_RED, "Usage: \"/stats <StatsPlayer (optional)>\""); | |
else | |
{ | |
if (INVALID_PLAYER_ID == StatsPlayer) | |
StatsPlayer = playerid; | |
// Check if stats player is online | |
if (IsPlayerConnected(StatsPlayer)) { | |
if (playerid == StatsPlayer) { | |
format(TitleMsg, sizeof(TitleMsg), "Your Statistics"); | |
} else { | |
new Name[MAX_PLAYER_NAME]; | |
// Get the player's name | |
GetPlayerName(StatsPlayer, Name, sizeof(Name)); | |
// Construct the title for the dialog | |
format(TitleMsg, sizeof(TitleMsg), "Statistics for %s:", Name); | |
} | |
// Construct the stats | |
format(StatsMsg, sizeof(StatsMsg), "Distance driven: {00FF00}%.0f meters (%.2f km)\n", APlayerData[StatsPlayer][StatsMetersDriven], (APlayerData[StatsPlayer][StatsMetersDriven] / 1000)); | |
format(StatsMsg, sizeof(StatsMsg), "%sFinished trucker jobs: {00FF00}%i{FFFFFF}\n", StatsMsg, APlayerData[StatsPlayer][StatsTruckerJobs]); | |
format(StatsMsg, sizeof(StatsMsg), "%sFinished convoy jobs: {00FF00}%i{FFFFFF}\n", StatsMsg, APlayerData[StatsPlayer][StatsConvoyJobs]); | |
format(StatsMsg, sizeof(StatsMsg), "%sFinished busdriver routes: {00FF00}%i{FFFFFF}\n", StatsMsg, APlayerData[StatsPlayer][StatsBusDriverJobs]); | |
format(StatsMsg, sizeof(StatsMsg), "%sFinished pilot jobs: {00FF00}%i{FFFFFF}\n", StatsMsg, APlayerData[StatsPlayer][StatsPilotJobs]); | |
format(StatsMsg, sizeof(StatsMsg), "%sFinished courier jobs: {00FF00}%i{FFFFFF}\n", StatsMsg, APlayerData[StatsPlayer][StatsCourierJobs]); | |
format(StatsMsg, sizeof(StatsMsg), "%sFinished roadworker jobs: {00FF00}%i{FFFFFF}\n", StatsMsg, APlayerData[StatsPlayer][StatsRoadworkerJobs]); | |
format(StatsMsg, sizeof(StatsMsg), "%sFixed vehicles for assistance: {00FF00}%i{FFFFFF}\n", StatsMsg, APlayerData[StatsPlayer][StatsAssistance]); | |
format(StatsMsg, sizeof(StatsMsg), "%sFinished mafia jobs: {00FF00}%i{FFFFFF}\n", StatsMsg, APlayerData[StatsPlayer][StatsMafiaJobs]); | |
format(StatsMsg, sizeof(StatsMsg), "%sDelivered stolen mafia-loads: {00FF00}%i{FFFFFF}\n", StatsMsg, APlayerData[StatsPlayer][StatsMafiaStolen]); | |
format(StatsMsg, sizeof(StatsMsg), "%sFined players: {00FF00}%i{FFFFFF}\n", StatsMsg, APlayerData[StatsPlayer][StatsPoliceFined]); | |
format(StatsMsg, sizeof(StatsMsg), "%sJailed players: {00FF00}%i{FFFFFF}\n", StatsMsg, APlayerData[StatsPlayer][StatsPoliceJailed]); | |
// Show the dialog | |
ShowPlayerDialog(playerid, DialogStats, DIALOG_STYLE_LIST, TitleMsg, StatsMsg, TXT_DialogButtonOk, TXT_DialogButtonCancel); | |
} | |
else | |
SendClientMessage(playerid, COLOR_RED, "Player isn't connected"); | |
} | |
} | |
else | |
return 0; | |
// Let the server know that this was a valid command | |
return 1; | |
} |
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