This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
[Net.ServicePointManager]::SecurityProtocol = "tls12, tls11, tls" | |
function Invoke-BatchFile | |
{ | |
param([string]$Path, [string]$Parameters) | |
$tempFile = [IO.Path]::GetTempFileName() | |
## Store the output of cmd.exe. We also ask cmd.exe to output | |
## the environment table after the batch file completes | |
cmd.exe /c " `"$Path`" $Parameters && set " > $tempFile | |
## Go through the environment variables in the temp file. |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> | |
<HTML> | |
<HEAD> | |
<TITLE> The Title of Your Page Goes Here </TITLE> | |
<META NAME="Generator" CONTENT="EditPlus"> | |
<META NAME="Author" CONTENT="Your Name Goes Here"> | |
<SCRIPT TYPE="text/javascript"> | |
var apples = 5; | |
alert('There are currently ' + apples + ' apples!'); | |
</SCRIPT> |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
location /phpmyadmin { | |
root /hub/core; | |
index index.php index.html index.htm; | |
rewrite ^/phpmyadmin/(.*)$ /phpmyadmin/index.php last; | |
location ~ ^/phpmyadmin/(.+\.php)$ { | |
try_files $uri =404; | |
fastcgi_split_path_info ^(.+\.php)(/.+)$; | |
include fastcgi_params; | |
fastcgi_index index.php; | |
fastcgi_param SCRIPT_FILENAME $document_root$fastcgi_script_name; |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
generator_trigger() { | |
level.trig_counter = 0; | |
thread gen_one(); | |
} | |
gen_one() { | |
trig1 = getent("generator1", "targetname"); | |
trig1 SetCursorHint( "HINT_NOICON" ); | |
trig1 waittill( "trigger", players); | |
trig1 delete(); | |
iprintlnbold("You found a teddy!"); |