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// 3D Dom viewer, copy-paste this into your console to visualise the DOM as a stack of solid blocks. | |
// You can also minify and save it as a bookmarklet (https://www.freecodecamp.org/news/what-are-bookmarklets/) | |
(() => { | |
const SHOW_SIDES = false; // color sides of DOM nodes? | |
const COLOR_SURFACE = true; // color tops of DOM nodes? | |
const COLOR_RANDOM = false; // randomise color? | |
const COLOR_HUE = 190; // hue in HSL (https://hslpicker.com) | |
const MAX_ROTATION = 180; // set to 360 to rotate all the way round | |
const THICKNESS = 20; // thickness of layers | |
const DISTANCE = 10000; // ¯\\_(ツ)_/¯ |
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require "json" | |
struct = { "a" => 1, "b" => 2, "c" => [1, 2, 3], "d" => [{ "e" => 3 }, nil, false, true, [], {}] } | |
source = JSON.dump(struct) | |
tokens = [] | |
index = 0 | |
until source.empty? | |
tokens << |
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class Game | |
attr_gtk | |
def tick | |
defaults | |
input | |
calc | |
render | |
end |
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{ | |
inputs: | |
[params[:authenticity_token], request.x_csrf_token].map do |token| | |
Base64.urlsafe_decode64(token) | |
end.map do |token| | |
xor_byte_strings( | |
token[0...AUTHENTICITY_TOKEN_LENGTH], | |
token[AUTHENTICITY_TOKEN_LENGTH..-1] | |
) | |
end, |
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# https://www.youtube.com/watch?v=S-baJwEjUsk&ab_channel=AmirRajan | |
class Game | |
attr_gtk | |
def tick | |
grid.origin_center! | |
defaults | |
calc | |
render |
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# This breaks when the characters no longer fit on the line. A smarter version would iterate using word/line boundaries | |
# Sample Usage: | |
# rect = args.layout.rect(row: 3, col: 12, w: 6, h: 7, dx: 0, dy: 0) # OBJECTIVE | |
# text = "OBJECTIVE:\n\nMECHs are threatening\nour CITIZENS:\n+ Bring the CITIZENS home.\n+ Destroy the MECHs." | |
# render_text(args, args.outputs.primitives, rect, text, 1, "/fonts/PixeloidSans.ttf") | |
# | |
def render_text(args, pipeline, rect, text, font_size, font) | |
work = "" | |
len = text.length | |
font_h = args.gtk.calcstringbox(text, font_size, font).y |
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{ | |
"go.useLanguageServer": true, | |
"editor.formatOnSave": true, | |
"window.nativeTabs": true, | |
"editor.glyphMargin": false, | |
"editor.renderLineHighlight": "none", | |
"workbench.editor.tabCloseButton": "left", | |
"workbench.startupEditor": "newUntitledFile", | |
"window.autoDetectColorScheme": true, | |
"window.openFilesInNewWindow": "on", |
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# coding: utf-8 | |
module Women | |
def women | |
{ | |
display_name: '≈≈≈ Women ≈≈≈', | |
checkpoint: :women, | |
stage: [ | |
'Unfortunately for Circle, he was cursed with many, many, sides.', | |
page_66, | |
{ loc: ' x ', type: Triangle }, |
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# This is the code as it stands at the end of | |
# "Let's make Tetris with DragonRuby Game Toolkit!" Part 1: | |
# https://www.youtube.com/watch?v=xZMwRSbC4rY | |
$gtk.reset | |
class TetrisGame | |
def initialize args | |
@args = args | |
@next_move = 30 |
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class Game | |
attr_gtk | |
def tick | |
defaults | |
render | |
input | |
calc | |
end |
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