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GammaGames / shakeable_camera.gd
Last active February 23, 2025 11:40 — forked from sjvnnings/shakeable_camera.gd
An easy to use screenshake system in Godot 4. Built with areas and simple to modify.
# Based on a video by Pefeper: https://youtu.be/1i5SB8Ct1y0
# Shakable.gd
extends Area3D
@export var camera : Camera3D
@export var trauma_reduction_rate := 1.0
@export var max_x := 10.0
@export var max_y := 10.0
@export var max_z := 5.0