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#!/usr/bin/env xcrun -sdk macosx swift | |
// Displays UI in an NSWindow which can interact with the commandline | |
// Usage: `echo "Bar" | ./swift-ui-commandline-tool.swift` | |
import Foundation | |
import SwiftUI | |
extension CommandLine { | |
static let input: String = { AnyIterator { readLine() }.joined() }() | |
} | |
struct App: SwiftUI.App { | |
var body: some Scene { | |
WindowGroup { | |
VStack { | |
Text("Hello, George!") | |
Button("Print \"Foo\"") { print("Foo") } | |
Button("Echo Input") { print(CommandLine.input) } | |
Button("Done") { exit(0) } | |
} | |
.padding(100) | |
} | |
.windowStyle(HiddenTitleBarWindowStyle()) | |
} | |
} | |
App.main() |
Swift argument parser (https://github.com/apple/swift-argument-parser) is pretty good for this but it doesn’t work well with scripts. Some attempts have been made to add functionality to make this work better but as far as I know nothing has landed in the tool chain.
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It's very useful. I was wondering if you'd ever played around with setting it up to take multiple parameters that might be of different types, so like:
swift-ui-commandline-tool -myInt -"myString"?