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using System.Text; | |
using Org.BouncyCastle.Crypto.Parameters; | |
using Org.BouncyCastle.Crypto.Digests; | |
using Org.BouncyCastle.Crypto.Engines; | |
namespace ExtractRushPass | |
{ | |
public static class FtpRushCrypto | |
{ | |
private static readonly byte[] Secret = "th3m3ugaysshit9"u8.ToArray(); |
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// originally by https://github.com/brandonvdongen/PFCTools | |
using UnityEditor; | |
using UnityEditor.SceneManagement; | |
using UnityEngine; | |
using VRC.SDK3.Avatars.Components; | |
// ReSharper disable once CheckNamespace | |
[InitializeOnLoad] | |
public class HierarchyFix : AssetPostprocessor { | |
private static readonly HumanBodyBones[] Limbs = { |
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using System; | |
using HarmonyLib; | |
using UnityEditor; | |
using UnityEngine; | |
using System.Collections.Generic; | |
using System.Reflection.Emit; | |
[HarmonyPatch] | |
public static class PatchIsSourceBuild | |
{ |