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team.sh[5968]: Running Steam on endeavouros rolling 64-bit | |
steam.sh[5968]: STEAM_RUNTIME is enabled automatically | |
setup.sh[6041]: Steam runtime environment up-to-date! | |
steam.sh[5968]: Steam client's requirements are satisfied | |
[2024-06-19 15:47:46] Startup - updater built Jun 18 2024 22:39:03 | |
[2024-06-19 15:47:46] Startup - Steam Client launched with: '/home/blackpraedicator/.local/share/Steam/ubuntu12_32/steam' '-srt-logger-opened' | |
06/19 15:47:46 minidumps folder is set to /tmp/dumps | |
06/19 15:47:46 Init: Installing breakpad exception handler for appid(steam)/version(1718751621)/tid(6092) | |
Looks like steam didn't shutdown cleanly, scheduling immediate update check | |
[2024-06-19 15:47:46] Loading cached metrics from disk (/home/blackpraedicator/.local/share/Steam/package/steam_client_metrics.bin) |
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WeModLog path was not given or invalid using path 'wemod.log' | |
If you don't want to generate a logfile use WEMOD_LOG='' or set the config to WeModLog='' | |
Adding script name to config | |
Adding script version to config | |
The script wemod-laucher is running on version 1.053 | |
FreeSimpleGUI is missing | |
Dependencies missing | |
Trying to install Dependencies... | |
Externally managed environment detected. | |
Creating virtual environment... |
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chdir "/home/blackpraedicator/.local/share/Steam/steamapps/common/Bayonetta" | |
ERROR: ld.so: object '/home/blackpraedicator/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. | |
ERROR: ld.so: object '/home/blackpraedicator/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. | |
ERROR: ld.so: object '/home/blackpraedicator/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. | |
ERROR: ld.so: object '/home/blackpraedicator/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. | |
gamemodeauto: | |
ERROR: ld.so: object '/home/blackpraedicator/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. | |
Adding process 12431 for gameID 460790 | |
gamemodeauto |
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To get the APP-ID-CODE you have to create a new Yammer APP likes you can see in this pic: https://onedrive.live.com/redir?resid=326B1FC9A1CE351F!15015&authkey=!AMmmiBkza5_idPM&v=3&ithint=photo%2c.png | |
Also is IMPORTANT allows javascript calls from the source origin. | |
To do this you have to specify the source origin on the app info: https://onedrive.live.com/redir?resid=326B1FC9A1CE351F!15016&authkey=!AJ62DteVIedu_q0&v=3&ithint=photo%2c.png |
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ClientInfo = ( function ( ) { | |
// Instance stores a reference to the Singleton | |
var instance; | |
var obj = { }; | |
function init ( currentUserRegion ) { | |
var publicMethods = { | |
getRegionalCurrency : function ( ) { |
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function getParam ( name ) { | |
if ( name = ( new RegExp ( '[?&]' + encodeURIComponent ( name ) + '=([^&]*)' ) ).exec ( location.search ) ) | |
return decodeURIComponent ( name [ 1 ] ); | |
return ""; | |
} | |
function copySelectedProposal ( selectedProposal, dstParam, succeededCallback, failedCallback ) { |
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function copySelectedProposal ( selectedProposal, dstParam, succeededCallback, failedCallback ) { | |
if ( selectedProposal == null ) | |
return; | |
var x = { | |
absUrl : _spPageContextInfo.siteAbsoluteUrl, | |
relUrl : _spPageContextInfo.webServerRelativeUrl, | |
dst : dstParam, | |
proposal : selectedProposal |
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<?xml version="1.0" encoding="utf-8" ?> | |
<AzureConf> | |
<Blob> | |
<CssContainer Name="styles"> | |
<FileFormat Ext="css" ContentType="text/css" /> | |
</CssContainer> | |
<JsContainer Name="scripts"> | |
<FileFormat Ext="js" ContentType="application/javascript" /> | |
</JsContainer> | |
<ImgContainer Name="images"> |
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var value = filter.split ( ':' ); | |
var messageHtml = value [ 1 ] + '<span style="float: right" id="close_button_span"></span>'; | |
Clarks.CC.Status.DisplayNotifyMessage ( "Filtered by: ", messageHtml, Clarks.CC.Status.Priority.Information ); | |
var close_button = document.createElement ( 'a' ); | |
var linkText = document.createTextNode ( "clear" ); | |
close_button.appendChild ( linkText ); | |
close_button.name = 'status_close_button'; |
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