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/********************************************************************************************** | |
* | |
* raylib 32x32 game/demo competition | |
* | |
* Competition consist in developing a videogame in a 32x32 pixels screen size. | |
* | |
* RULES: | |
* | |
* 1) Use only raylib (and included libraries), no external libraries allowed | |
* 2) The submission should consist of just one source file |
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#include <allegro5/allegro5.h> | |
#include <allegro5/allegro_primitives.h> | |
#include <stdio.h> | |
#include <stdlib.h> | |
#define WIN_WIDTH_PX (800) | |
#define WIN_HEIGHT_PX (800) | |
#define FPS (60.0f) | |
static void Initialize(); |