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SeongGino / 10-null-sink.conf
Created May 8, 2024 15:55
PipeWire Virtual Audio Sink Template
# Copy this file to ~/.config/pipewire/pipewire.conf.d
# You can make as many copies of this sink as you'd like,
# so long as `node.name` is different between instances.
context.objects = [
{ factory = adapter
args = {
factory.name = support.null-audio-sink
node.name = "Virtual Audio Source 1"
media.class = Audio/Sink
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SeongGino / !Linux Wine Arcade Compat.md
Last active June 14, 2025 23:03
Seong's Linux Wine Windows Arcade Games Compatibility List (Featuring Dante from the Devil May Cry Series)
(TODO: Fix formatting and descriptions for some games, lol)

For best and consistent results, always use Proton as the runner with a supported launcher (Steam as a non-Steam application, or one with an umu backend - e.g. Lutris 0.5.18+, Heroic 2.16.0+, Nero, etc.) - these results may not be reflected properly in Wine for all users!

Introduction

Linux can play a variety of Windows- or Winbedded (Windows Embedded)-based arcade titles through Wine & Proton, but many require either a Configuration tool and associated patch for the game/platform, or a Frontend to work. For nearly all entries listed below, you'll need either one of the following:

- JConfig/RConfig/iDmacX

A Series of Per-Game Patchers & Configuration Utilities
  • +++ Can run "standalone", meaning the game's executable can genera
@SeongGino
SeongGino / Linux Wine Compat.md
Last active August 19, 2025 05:42
Seong's Linux Windows Games Compatibility List & Knuckles
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SeongGino / linuxguns.md
Last active May 4, 2025 13:07
Using Lightguns on Linux (GUN4IR & SAMCO)