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olegmrzv / PlayerLoopCleaner.cs
Created April 4, 2024 13:07
PlayerLoop Disable Unity Modules
using System;
using UnityEngine;
using UnityEngine.LowLevel;
using UnityEngine.PlayerLoop;
public static class PlayerLoopCleaner
{
private static readonly Type[] typesToRemove = new Type[] {
typeof(EarlyUpdate.Physics2DEarlyUpdate),
// Physics 2D