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using System; | |
using System.Collections.Generic; | |
using System.Text; | |
namespace ConsoleApp1 | |
{ | |
internal class Program | |
{ | |
static void Main(string[] args) | |
{ |
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using System; | |
using System.Collections.Generic; | |
using System.Text; | |
namespace ConsoleApp1 | |
{ | |
internal class Program | |
{ | |
const int CommandAddEmployee = 1; | |
const int CommandRemoveEmployee = 2; |
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using System; | |
using System.Collections.Generic; | |
using System.Text; | |
namespace ConsoleApp1 | |
{ | |
internal class Program | |
{ | |
static void Main(string[] args) | |
{ |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using System; | |
using System.Collections.Generic; | |
using System.Text; | |
namespace ConsoleApp1 | |
{ | |
internal class Program | |
{ | |
static void Main(string[] args) | |
{ |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using System; | |
using System.Collections.Generic; | |
using System.Text; | |
namespace ConsoleApp1 | |
{ | |
internal class Program | |
{ | |
static void Main(string[] args) | |
{ |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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using System; | |
using System.Text; | |
namespace ConsoleApp1 | |
{ | |
internal class Program | |
{ | |
const ConsoleKey MoveUpKey = ConsoleKey.W; | |
const ConsoleKey MoveDownKey = ConsoleKey.S; | |
const ConsoleKey MoveLeftKey = ConsoleKey.A; |
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using System; | |
using System.Text; | |
namespace ConsoleApp1 | |
{ | |
internal class Program | |
{ | |
static void Main(string[] args) | |
{ | |
Console.InputEncoding = Encoding.Unicode; |
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using System; | |
using System.Text; | |
namespace ConsoleApp1 | |
{ | |
internal class Program | |
{ | |
static void Main(string[] args) | |
{ | |
Console.InputEncoding = Encoding.Unicode; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using System; | |
using System.Text; | |
namespace ConsoleApp1 | |
{ | |
internal class Program | |
{ | |
static void Main(string[] args) | |
{ | |
Console.InputEncoding = Encoding.Unicode; |
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using System; | |
namespace ConsoleApp1 | |
{ | |
internal class Program | |
{ | |
static void Main(string[] args) | |
{ | |
int number = GetNumber(); | |
Console.WriteLine($"Вы ввели число: {number}"); |
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