Created
June 2, 2016 09:38
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Vanilla JavaScript Swipe Detection
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new Swipe(document.getElementById("gallery"), function(event, direction) { | |
event.preventDefault(); | |
switch (direction) { | |
case "up": | |
// Handle Swipe Up | |
break; | |
case "down": | |
// Handle Swipe Down | |
break; | |
case "left": | |
// Handle Swipe Left | |
break; | |
case "right": | |
// Handle Swipe Right | |
break; | |
} | |
}); |
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function Swipe(elem, callback) { | |
var self = this; | |
this.callback = callback; | |
function handleEvent(e) { | |
self.touchHandler(e); | |
} | |
elem.addEventListener('touchstart', handleEvent, false); | |
elem.addEventListener('touchmove', handleEvent, false); | |
elem.addEventListener('touchend', handleEvent, false); | |
} | |
Swipe.prototype.touches = { | |
"touchstart": {"x":-1, "y":-1}, | |
"touchmove" : {"x":-1, "y":-1}, | |
"touchend" : false, | |
"direction" : "undetermined" | |
}; | |
Swipe.prototype.touchHandler = function (event) { | |
var touch; | |
if (typeof event !== 'undefined'){ | |
if (typeof event.touches !== 'undefined') { | |
touch = event.touches[0]; | |
switch (event.type) { | |
case 'touchstart': | |
case 'touchmove': | |
this.touches[event.type].x = touch.pageX; | |
this.touches[event.type].y = touch.pageY; | |
break; | |
case 'touchend': | |
this.touches[event.type] = true; | |
var x = (this.touches.touchstart.x - this.touches.touchmove.x), | |
y = (this.touches.touchstart.y - this.touches.touchmove.y); | |
if (x < 0) x /= -1; | |
if (y < 0) y /= -1; | |
if (x > y) | |
this.touches.direction = this.touches.touchstart.x < this.touches.touchmove.x ? "right" : "left"; | |
else | |
this.touches.direction = this.touches.touchstart.y < this.touches.touchmove.y ? "down" : "up"; | |
this.callback(event, this.touches.direction); | |
break; | |
} | |
} | |
} | |
}; |
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Thanks so much