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""" | |
Example script | |
Usage | |
Create a .env file in the same folder as this example.py file (or update the vars blow) | |
Content of .env should be | |
``` | |
EMAIL=<your-email> | |
PASSWORD=<your-pw> | |
``` | |
You can also change COUNTRY & SPIN |
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# | |
# Enter wp docker image with terminal | |
# | |
# Replace 8080 (like 8480) with correct listening port | |
echo "\nListen 8080\n" >> /etc/apache2/ports.conf | |
echo "\n<VirtualHost *:*>\n</VirtualHost>\n" >> /etc/apache2/sites-available/000-default.conf | |
# Enable mod_headers | |
a2enmod headers |
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using System; | |
using System.Collections; | |
using System.Diagnostics; | |
using System.Text; | |
using System.Threading; | |
using System.Threading.Tasks; | |
using TMPro; | |
using UnityEngine; | |
using UnityEngine.UI; | |
using Debug = UnityEngine.Debug; |
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#!/bin/bash | |
# @Author: Alexander 'Delta' Diller | |
# @Date: 2022-11-29 23:32:48 | |
# @Description Monitor a folder recursiveley and sents an email notification | |
# inotifywait 3.14 | |
# Wait for a particular event on a file or set of files. | |
# Usage: inotifywait [ options ] file1 [ file2 ] [ file3 ] [ ... ] | |
# Options: |
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#if UNITY_EDITOR | |
using System; | |
using System.Collections.Generic; | |
using System.Globalization; | |
using System.Text; | |
using UnityEditor; | |
using UnityEditor.Compilation; | |
using UnityEngine; | |
/// <summary> |