This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
bitnami@ses-wordpress:~$ systemctl status php-fpm | |
Unit php-fpm.service could not be found. | |
bitnami@ses-wordpress:~$ systemctl status | |
● ses-wordpress | |
State: running | |
Jobs: 0 queued | |
Failed: 0 units | |
Since: Tue 2020-09-08 14:46:05 PDT; 1h 51min ago | |
CGroup: / | |
├─user.slice |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
bitnami@ses-wordpress:~$ sudo tail -100 /var/log/syslog | |
Sep 8 16:18:35 ses-wordpress systemd[1]: Started Session 17 of user bitnami. | |
Sep 8 16:20:21 ses-wordpress kernel: [ 5659.803350] .php-fpm.bin[7569]: segfault at 0 ip 0000000000460b2c sp 00007ffeeeb352b0 error 4 in .php-fpm.bin[400000+e17000] | |
Sep 8 16:20:21 ses-wordpress kernel: [ 5659.818829] Code: 89 f8 74 0d 48 8d 15 93 48 0b 01 48 8b 7a 38 eb 0e 48 8d 15 e6 41 0b 01 48 8b ba b0 01 00 00 48 89 c6 e8 c7 f4 3b 00 80 fb 01 <48> 8b 00 19 ff 83 e7 c1 83 c7 40 80 38 02 75 3e 83 78 3c 00 74 38 | |
Sep 8 16:20:21 ses-wordpress kernel: [ 5659.844415] .php-fpm.bin[7572]: segfault at 0 ip 0000000000460b2c sp 00007ffeeeb352b0 error 4 in .php-fpm.bin[400000+e17000] | |
Sep 8 16:20:21 ses-wordpress kernel: [ 5659.857173] Code: 89 f8 74 0d 48 8d 15 93 48 0b 01 48 8b 7a 38 eb 0e 48 8d 15 e6 41 0b 01 48 8b ba b0 01 00 00 48 89 c6 e8 c7 f4 3b 00 80 fb 01 <48> 8b 00 19 ff 83 e7 c1 83 c7 40 80 38 02 75 3e 83 78 3c 00 74 38 | |
Sep 8 16:20:22 ses-wordpress kernel: [ 5660.134590] |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
[Tue Sep 08 15:38:53.695157 2020] [proxy_fcgi:error] [pid 1878:tid 140383388350208] [client 76.22.116.156:11387] AH01067: Failed to read FastCGI header | |
[Tue Sep 08 15:38:53.695186 2020] [proxy_fcgi:error] [pid 1878:tid 140383388350208] (104)Connection reset by peer: [client 76.22.116.156:11387] AH01075: Error dispatching request to : | |
[Tue Sep 08 15:38:53.996176 2020] [proxy_fcgi:error] [pid 1878:tid 140383388350208] [client 76.22.116.156:11387] AH01067: Failed to read FastCGI header | |
[Tue Sep 08 15:38:53.996208 2020] [proxy_fcgi:error] [pid 1878:tid 140383388350208] (104)Connection reset by peer: [client 76.22.116.156:11387] AH01075: Error dispatching request to : | |
[Tue Sep 08 15:38:54.217076 2020] [proxy_fcgi:error] [pid 2041:tid 140383203710720] [client 76.22.116.156:11386] AH01067: Failed to read FastCGI header, referer: http://23.99.191.54/ | |
[Tue Sep 08 15:38:54.217110 2020] [proxy_fcgi:error] [pid 2041:tid 140383203710720] (104)Connection reset by peer: [client 76.22.116.156:11386] AH01075: Error dispatchin |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
CBA_A3 v3.10.0.190309 | |
CBA v3.10.0 adds a multitude of optimizations that will speed up the loading times of missions, especially when using script heavy mods like ACE3. | |
The Eden Editor and Zeus Inventory menus will no longer freeze the game when opened for the first time when big content mods like CUP or RHS are used. | |
There is a new button to hide the base game missions from the mission browser. | |
A new function CBA_fnc_notify is introduced that allows scripters to show ACE style notifications. Players can change the positions of these notifications in the Layout Editor. | |
Non MX-SW variants of the MX can no longer use 100 round magazines. This was mistakenly changed from the base game when introducing the magazine wells (JAM). | |
CHANGE LOG SUMMARY: |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
CBA_A3 v3.10.0.190309 | |
@commy2 commy2 drafted this 28 days ago | |
CBA v3.10.0 adds a multitude of optimizations that will speed up the loading times of missions, especially when using script heavy mods like ACE3. | |
The Eden Editor and Zeus Inventory menus will no longer freeze the game when opened for the first time when big content mods like CUP or RHS are used. | |
There is a new button to hide the base game missions from the mission browser. | |
A new function CBA_fnc_notify is introduced that allows scripters to show ACE style notifications. Players can change the positions of these notifications in the Layout Editor. | |
Non MX-SW variants of the MX can no longer use 100 round magazines. This was mistakenly changed from the base game when introducing the magazine wells (JAM). | |
CHANGE LOG SUMMARY: |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
CBA_A3 v3.10.0.190228 | |
@commy2 commy2 drafted this 20 days ago | |
CBA v3.10.0 adds a multitude of optimizations that will speed up the loading times of missions, especially when using script heavy mods like ACE3. | |
There is a new button to hide the base game missions from the mission browser. | |
A new function CBA_fnc_notify is introduced that allows scripters to show ACE style notifications. Players can change the positions of these notifications in the Layout Editor. | |
Non MX-SW variants of the MX can no longer use 100 round magazines. This was mistakenly changed from the base game when introducing the magazine wells of Joint Ammo and Magazines. | |
CHANGE LOG SUMMARY: |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
CBA v3.10.0 adds a multitude of optimizations that will speed up the loading times of missions, especially when using script heavy mods like ACE3. | |
There is a new button to hide the base game missions from the mission browser. | |
A new function CBA_fnc_notify is introduced that allows scripters to show ACE style notifications. Players can change the positions of these notifications in the Layout Editor. | |
Non MX-SW variants of the MX can no longer use 100 round magazines. This was mistakenly changed from the base game when introducing the magazine wells of Joint Ammo and Magazines. | |
CHANGE LOG SUMMARY: | |
ADDED: CBA_fnc_notify (Port of ACE style hint notifications) (#1036) commy2 | |
ADDED: Optional argument for default of hash created by CBA_fnc_serializeNamespace (#1044) xetra11 | |
ADDED: CBA_fnc_selectRandomArray (#1049) neilzar |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
/* dumpConfig.sqf, v0.95 | |
* | |
* Copyright (c) 2009, [email protected] | |
* | |
* Permission is hereby granted, free of charge, to any person obtaining a | |
* copy of this software and associated documentation files (the "Software"), | |
* to deal in the Software without restriction, including without limitation | |
* the rights to use, copy, modify, merge, publish, distribute, sublicense, | |
* and/or sell copies of the Software, and to permit persons to whom the | |
* Software is furnished to do so, subject to the following conditions: |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
CBA v3.10.0 adds a multitude of optimizations that will speed up the loading times of missions, especially when using script heavy mods like ACE3. | |
There is a new button to hide the base game missions from the mission browser. | |
A new function CBA_fnc_notify is introduced that allows scripters to show ACE style notifications. Players can change the positions of these notifications in the Layout Editor. | |
Non MX-SW variants of the MX can no longer use 100 round magazines. This was mistakenly changed from the base game when introducing the magazine wells of Joint Ammo and Magazines. | |
CHANGE LOG SUMMARY: | |
ADDED: CBA_fnc_notify (Port of ACE style hint notifications) (#1036) commy2 | |
ADDED: Optional argument for default of hash created by CBA_fnc_serializeNamespace (#1044) xetra11 | |
ADDED: CBA_fnc_selectRandomArray (#1049) neilzar |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
CBA_A3 v3.1.1.1012 | |
@commy2 commy2 drafted this 6 days ago | |
CHANGE LOG SUMMARY: | |
ADDED: Format versions of ERROR_WITH_TITLE() macro (#516) jonpas | |
ADDED: ERROR_MSG() macro to display on-screen message and log (#517, #525) commy2 | |
ADDED: Some state machine enhancements (#522) BaerMitUmlaut | |
IMPROVED: Formating of log macros (removed "File:" and "Line:") (#514) commy2 |
NewerOlder