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{ | |
"models": [ | |
{ | |
"name": "models/chat-bison-001", | |
"version": "001", | |
"displayName": "PaLM 2 Chat (Legacy)", | |
"description": "A legacy text-only model optimized for chat conversations", | |
"inputTokenLimit": 4096, | |
"outputTokenLimit": 1024, | |
"supportedGenerationMethods": [ |
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using System; | |
using Unity.Collections; | |
using Unity.Collections.LowLevel.Unsafe; | |
using UnityEngine; | |
namespace TheNameSpace | |
{ | |
public static class GraphicsBufferExtensions | |
{ | |
/// <summary> |
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/* | |
Modified from | |
`Packages/com.unity.xr.arfoundation/Runtime/ARFoundation/ARBackgroundRendererFeature.cs` | |
Licensed under the Unity Companion License for Unity-dependent projects (see [Unity Companion License](https://unity3d.com/legal/licenses/unity_companion_license)). | |
*/ | |
using UnityEngine; | |
using UnityEngine.Rendering; | |
#if MODULE_URP_ENABLED |
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''' | |
A Blender script that | |
1. Convert all shape keys in a curve object to mesh | |
2. Join all shape keys to a new mesh object | |
''' | |
import bpy | |
def resetAllShapeKeys(target): | |
for key in target.data.shape_keys.key_blocks: |
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using System; | |
using System.Text; | |
using UnityEngine; | |
public class ListAllReverbPresetSettings : MonoBehaviour | |
{ | |
[SerializeField] | |
AudioReverbFilter filter; | |
private void Start() |
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#!/usr/bin/python3 | |
import argparse | |
import csv | |
import datetime | |
# A simple script that converts a TSV file into Xcode Localizable strings | |
# TSV format: | |
''' | |
id, comment, en, ja |
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Shader "Hidden/TFLite/Resize" | |
{ | |
Properties | |
{ | |
_MainTex ("Texture", 2D) = "white" {} | |
} | |
SubShader | |
{ | |
Cull Off | |
ZWrite Off |
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