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October 30, 2019 18:52
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Fix react-native 0.61.x app killed by iOS system in background after 30s
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/** | |
* Copyright (c) Facebook, Inc. and its affiliates. | |
* | |
* This source code is licensed under the MIT license found in the | |
* LICENSE file in the root directory of this source tree. | |
*/ | |
#import "RCTTiming.h" | |
#import "RCTAssert.h" | |
#import "RCTBridge+Private.h" | |
#import "RCTBridge.h" | |
#import "RCTLog.h" | |
#import "RCTUtils.h" | |
static const NSTimeInterval kMinimumSleepInterval = 1; | |
// These timing contants should be kept in sync with the ones in `JSTimers.js`. | |
// The duration of a frame. This assumes that we want to run at 60 fps. | |
static const NSTimeInterval kFrameDuration = 1.0 / 60.0; | |
// The minimum time left in a frame to trigger the idle callback. | |
static const NSTimeInterval kIdleCallbackFrameDeadline = 0.001; | |
@interface _RCTTimer : NSObject | |
@property (nonatomic, strong, readonly) NSDate *target; | |
@property (nonatomic, assign, readonly) BOOL repeats; | |
@property (nonatomic, copy, readonly) NSNumber *callbackID; | |
@property (nonatomic, assign, readonly) NSTimeInterval interval; | |
@end | |
@implementation _RCTTimer | |
- (instancetype)initWithCallbackID:(NSNumber *)callbackID | |
interval:(NSTimeInterval)interval | |
targetTime:(NSTimeInterval)targetTime | |
repeats:(BOOL)repeats | |
{ | |
if ((self = [super init])) { | |
_interval = interval; | |
_repeats = repeats; | |
_callbackID = callbackID; | |
_target = [NSDate dateWithTimeIntervalSinceNow:targetTime]; | |
} | |
return self; | |
} | |
/** | |
* Returns `YES` if we should invoke the JS callback. | |
*/ | |
- (BOOL)shouldFire:(NSDate *)now | |
{ | |
if (_target && [_target timeIntervalSinceDate:now] <= 0) { | |
return YES; | |
} | |
return NO; | |
} | |
- (void)reschedule | |
{ | |
// The JS Timers will do fine grained calculating of expired timeouts. | |
_target = [NSDate dateWithTimeIntervalSinceNow:_interval]; | |
} | |
@end | |
@interface _RCTTimingProxy : NSObject | |
@end | |
// NSTimer retains its target, insert this class to break potential retain cycles | |
@implementation _RCTTimingProxy | |
{ | |
__weak id _target; | |
} | |
+ (instancetype)proxyWithTarget:(id)target | |
{ | |
_RCTTimingProxy *proxy = [self new]; | |
if (proxy) { | |
proxy->_target = target; | |
} | |
return proxy; | |
} | |
- (void)timerDidFire | |
{ | |
[_target timerDidFire]; | |
} | |
@end | |
@implementation RCTTiming | |
{ | |
NSMutableDictionary<NSNumber *, _RCTTimer *> *_timers; | |
NSTimer *_sleepTimer; | |
BOOL _sendIdleEvents; | |
BOOL _inBackground; | |
} | |
@synthesize bridge = _bridge; | |
@synthesize paused = _paused; | |
@synthesize pauseCallback = _pauseCallback; | |
RCT_EXPORT_MODULE() | |
- (void)setBridge:(RCTBridge *)bridge | |
{ | |
RCTAssert(!_bridge, @"Should never be initialized twice!"); | |
_paused = YES; | |
_timers = [NSMutableDictionary new]; | |
_inBackground = NO; | |
for (NSString *name in @[UIApplicationWillResignActiveNotification, | |
UIApplicationDidEnterBackgroundNotification, | |
UIApplicationWillTerminateNotification]) { | |
[[NSNotificationCenter defaultCenter] addObserver:self | |
selector:@selector(appDidMoveToBackground) | |
name:name | |
object:nil]; | |
} | |
for (NSString *name in @[UIApplicationDidBecomeActiveNotification, | |
UIApplicationWillEnterForegroundNotification]) { | |
[[NSNotificationCenter defaultCenter] addObserver:self | |
selector:@selector(appDidMoveToForeground) | |
name:name | |
object:nil]; | |
} | |
_bridge = bridge; | |
} | |
- (void)dealloc | |
{ | |
[_sleepTimer invalidate]; | |
[[NSNotificationCenter defaultCenter] removeObserver:self]; | |
} | |
- (dispatch_queue_t)methodQueue | |
{ | |
return RCTJSThread; | |
} | |
- (void)invalidate | |
{ | |
[self stopTimers]; | |
_bridge = nil; | |
} | |
- (void)appDidMoveToBackground | |
{ | |
// Deactivate the CADisplayLink while in the background. | |
[self stopTimers]; | |
_inBackground = YES; | |
// Issue one final timer callback, which will schedule a | |
// background NSTimer, if needed. | |
[self didUpdateFrame:nil]; | |
} | |
- (void)appDidMoveToForeground | |
{ | |
_inBackground = NO; | |
[self startTimers]; | |
} | |
- (void)stopTimers | |
{ | |
if (_inBackground) { | |
return; | |
} | |
if (!_paused) { | |
_paused = YES; | |
if (_pauseCallback) { | |
_pauseCallback(); | |
} | |
} | |
} | |
- (void)startTimers | |
{ | |
if (!_bridge || _inBackground || ![self hasPendingTimers]) { | |
return; | |
} | |
if (_paused) { | |
_paused = NO; | |
if (_pauseCallback) { | |
_pauseCallback(); | |
} | |
} | |
} | |
- (BOOL)hasPendingTimers | |
{ | |
@synchronized (_timers) { | |
return _sendIdleEvents || _timers.count > 0; | |
} | |
} | |
- (void)didUpdateFrame:(RCTFrameUpdate *)update | |
{ | |
NSDate *nextScheduledTarget = [NSDate distantFuture]; | |
NSMutableArray<_RCTTimer *> *timersToCall = [NSMutableArray new]; | |
NSDate *now = [NSDate date]; // compare all the timers to the same base time | |
@synchronized (_timers) { | |
for (_RCTTimer *timer in _timers.allValues) { | |
if ([timer shouldFire:now]) { | |
[timersToCall addObject:timer]; | |
} else { | |
nextScheduledTarget = [nextScheduledTarget earlierDate:timer.target]; | |
} | |
} | |
} | |
// Call timers that need to be called | |
if (timersToCall.count > 0) { | |
NSArray<NSNumber *> *sortedTimers = [[timersToCall sortedArrayUsingComparator:^(_RCTTimer *a, _RCTTimer *b) { | |
return [a.target compare:b.target]; | |
}] valueForKey:@"callbackID"]; | |
[_bridge enqueueJSCall:@"JSTimers" | |
method:@"callTimers" | |
args:@[sortedTimers] | |
completion:NULL]; | |
} | |
for (_RCTTimer *timer in timersToCall) { | |
if (timer.repeats) { | |
[timer reschedule]; | |
nextScheduledTarget = [nextScheduledTarget earlierDate:timer.target]; | |
} else { | |
@synchronized (_timers) { | |
[_timers removeObjectForKey:timer.callbackID]; | |
} | |
} | |
} | |
if (_sendIdleEvents) { | |
NSTimeInterval frameElapsed = (CACurrentMediaTime() - update.timestamp); | |
if (kFrameDuration - frameElapsed >= kIdleCallbackFrameDeadline) { | |
NSTimeInterval currentTimestamp = [[NSDate date] timeIntervalSince1970]; | |
NSNumber *absoluteFrameStartMS = @((currentTimestamp - frameElapsed) * 1000); | |
[_bridge enqueueJSCall:@"JSTimers" | |
method:@"callIdleCallbacks" | |
args:@[absoluteFrameStartMS] | |
completion:NULL]; | |
} | |
} | |
// Switch to a paused state only if we didn't call any timer this frame, so if | |
// in response to this timer another timer is scheduled, we don't pause and unpause | |
// the displaylink frivolously. | |
NSUInteger timerCount; | |
@synchronized (_timers) { | |
timerCount = _timers.count; | |
} | |
if (_inBackground) { | |
if (timerCount) { | |
[self scheduleSleepTimer:nextScheduledTarget]; | |
} | |
} else if (!_sendIdleEvents && timersToCall.count == 0) { | |
// No need to call the pauseCallback as RCTDisplayLink will ask us about our paused | |
// status immediately after completing this call | |
if (timerCount == 0) { | |
_paused = YES; | |
} | |
// If the next timer is more than 1 second out, pause and schedule an NSTimer; | |
else if ([nextScheduledTarget timeIntervalSinceNow] > kMinimumSleepInterval) { | |
[self scheduleSleepTimer:nextScheduledTarget]; | |
_paused = YES; | |
} | |
} | |
} | |
- (void)scheduleSleepTimer:(NSDate *)sleepTarget | |
{ | |
@synchronized (self) { | |
if (!_sleepTimer || !_sleepTimer.valid) { | |
_sleepTimer = [[NSTimer alloc] initWithFireDate:sleepTarget | |
interval:0 | |
target:[_RCTTimingProxy proxyWithTarget:self] | |
selector:@selector(timerDidFire) | |
userInfo:nil | |
repeats:NO]; | |
[[NSRunLoop currentRunLoop] addTimer:_sleepTimer forMode:NSDefaultRunLoopMode]; | |
} else { | |
_sleepTimer.fireDate = [_sleepTimer.fireDate earlierDate:sleepTarget]; | |
} | |
} | |
} | |
- (void)timerDidFire | |
{ | |
_sleepTimer = nil; | |
if (_paused) { | |
[self startTimers]; | |
// Immediately dispatch frame, so we don't have to wait on the displaylink. | |
[self didUpdateFrame:nil]; | |
} | |
} | |
/** | |
* There's a small difference between the time when we call | |
* setTimeout/setInterval/requestAnimation frame and the time it actually makes | |
* it here. This is important and needs to be taken into account when | |
* calculating the timer's target time. We calculate this by passing in | |
* Date.now() from JS and then subtracting that from the current time here. | |
*/ | |
RCT_EXPORT_METHOD(createTimer:(nonnull NSNumber *)callbackID | |
duration:(NSTimeInterval)jsDuration | |
jsSchedulingTime:(NSDate *)jsSchedulingTime | |
repeats:(BOOL)repeats) | |
{ | |
if (jsDuration == 0 && repeats == NO) { | |
// For super fast, one-off timers, just enqueue them immediately rather than waiting a frame. | |
[_bridge _immediatelyCallTimer:callbackID]; | |
return; | |
} | |
NSTimeInterval jsSchedulingOverhead = MAX(-jsSchedulingTime.timeIntervalSinceNow, 0); | |
NSTimeInterval targetTime = jsDuration - jsSchedulingOverhead; | |
if (jsDuration < 0.018) { // Make sure short intervals run each frame | |
jsDuration = 0; | |
} | |
_RCTTimer *timer = [[_RCTTimer alloc] initWithCallbackID:callbackID | |
interval:jsDuration | |
targetTime:targetTime | |
repeats:repeats]; | |
@synchronized (_timers) { | |
_timers[callbackID] = timer; | |
} | |
if (_inBackground) { | |
[self scheduleSleepTimer:timer.target]; | |
} else if (_paused) { | |
if ([timer.target timeIntervalSinceNow] > kMinimumSleepInterval) { | |
[self scheduleSleepTimer:timer.target]; | |
} else { | |
[self startTimers]; | |
} | |
} | |
} | |
RCT_EXPORT_METHOD(deleteTimer:(nonnull NSNumber *)timerID) | |
{ | |
@synchronized (_timers) { | |
[_timers removeObjectForKey:timerID]; | |
} | |
if (![self hasPendingTimers]) { | |
[self stopTimers]; | |
} | |
} | |
RCT_EXPORT_METHOD(setSendIdleEvents:(BOOL)sendIdleEvents) | |
{ | |
_sendIdleEvents = sendIdleEvents; | |
if (sendIdleEvents) { | |
[self startTimers]; | |
} else if (![self hasPendingTimers]) { | |
[self stopTimers]; | |
} | |
} | |
@end |
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