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import 'package:flutter/materia.dart'; | |
void main() => runApp(myapp)); | |
void main() => runApp(my2app)); | |
class myapp extends StatefullWidget{ | |
@override | |
Widget build(build(Context context)){ | |
return Scaffold( | |
leading : Icon( |
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using UnityEngine; | |
using System.Collections; | |
using System.Collections.Generic; | |
public class danger1rotation : MonoBehaviour { | |
{ | |
public Transform speed = 10.0f; //this is for normal speed | |
public Transform Jumpspeed = 20.9f; //this is for jump speed | |
public Transform slowspeed = 05.00f; //this is for the slow speed | |
public Transform fastspeed = 40.00f; // this is for the fast speed |