- Left: POWER
- Lights up when ON.
- Middle: ESPRESSO/STEAM MODE TOGGLE
- Up is espresso mode, down is steam mode.
- Right: BREW
- Will light up when the machine is ready/warmed up enough to perform the operation that the MODE button is in. The light does not mean that it is "on" or doing anything per-se, but rather "ready".
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// On iOS 16 I see that the reader indicates it is ready, the stream has 10 characters | |
// available to read, and the loop executes printing each character out line by line. | |
// | |
// With no changes, on iOS 17 beta I see that the reader indicates it is ready, the first | |
// byte is read, but the loop only executes once printing 65533 and exiting. | |
func testDecodeStream() { | |
let testString = "{testtest}" | |
let data = testString.data(using: .utf8) | |
let byteArray = IOSByteArray(nsData: data) | |
let stream: JavaIoInputStream = JavaIoByteArrayInputStream(byteArray: byteArray) |
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-- | |
-- wrms/lite | |
-- | |
-- simple stereo delay & looper | |
-- | |
-- version 2.0.0 @andrew | |
-- https://norns.community/ | |
-- authors/andrew/ | |
-- wrms#wrmslite | |
-- |
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processor 6502 | |
MACRO DELAY ;; {1} - loop iterations | |
ldx {1} | |
.loop: | |
dex | |
bne .loop | |
ENDM | |
MACRO RASTER ;; {1} - background color to set |
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-- FM7 Polyphonic Synthesizer | |
-- With 6 Operator Frequency | |
-- And wrms | |
-- Modulation | |
-- /////////////////////////// | |
-- key 2: random phase mods | |
-- key 3: play a random note | |
-- /////////////////////////// | |
-- grid pattern player: | |
-- 1-16 1 high voice |
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-- mouse | |
-- by @cfd90 | |
MusicUtil = require "musicutil" | |
hs = require('awake/lib/halfsecond') | |
engine.name = "PolyPerc" | |
last_x = 4 | |
last_y = 4 |
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-- glut64 | |
-- | |
-- granular sampler in progress | |
-- (currently requires a grid) | |
-- | |
-- trigger voices | |
-- using grid rows 2-8 | |
-- | |
-- mute voices and record | |
-- patterns using grid row 1 |
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{{< top-aligned-video id="477427614" height="518" img="https://i.vimeocdn.com/video/1014202042_480.jpg" >}} | |
{{< top-aligned-video id="476969261" height="518" img="https://i.vimeocdn.com/video/1014202292_480.jpg" >}} | |
{{< top-aligned-video id="476969354" height="395" img="https://i.vimeocdn.com/video/1014202537_480.jpg" >}} | |
{{< top-aligned-video id="476969093" height="405" img="https://i.vimeocdn.com/video/1014202968_480.jpg" >}} | |
{{< top-aligned-video id="477431886" height="425" img="https://i.vimeocdn.com/video/1014203384_480.jpg" >}} | |
{{< top-aligned-video id="477431946" height="464" img="https://i.vimeocdn.com/video/1014203733_480.jpg" >}} | |
{{< top-aligned-video id="476969177" height="392" img="https://i.vimeocdn.com/video/1014204029_480.jpg" >}} | |
{{< top-aligned-video id="476969250" height="459" img="https://i.vimeocdn.com/video/1014204280_480.jpg" >}} | |
{{< top-aligned-video id="476969148" height="381" img="https://i.vimeocdn.com/video/1014205021_480.jpg" >}} | |
{{< top-aligned-video id="477431987" height="360" im |
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void setup() { | |
// Set window size. | |
size(600, 600); | |
// Use for high def monitors. | |
pixelDensity(2); | |
// Turn off looping draw(), only run once. | |
noLoop(); | |
} |
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/* Dim tags in editor view. */ | |
#editor-title-bar .editor-tags .tags-input { | |
color: rgba(0,0,0,0.23) !important; | |
} | |
/* Hide note previews in list view. */ | |
.app .notes .note .note-preview { | |
display: none !important; | |
} |
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