CR: 3
XP: 800
Race: Goblin (or custom creature)
Class: Fighter 2 / Rogue 1
Alignment: Chaotic Neutral
Environment: Urban (sewer or trash heap)
Organization: Solitary or with 1d4 goblin minions
Treasure: Standard
- AC: 16 (10 + 2 Dex + 4 natural armor)
- hp: 30 (3d10 + 9)
- Fort: +5, Ref: +4, Will: +1
- Defensive Abilities: Evasion (from Rogue levels)
- Speed: 30 ft.
- Melee: Slam +5 (1d4 + 2)
- Ranged: Throwing trash (Improvised weapon) +4 (1d6 damage)
- Str: 14 (+2)
- Dex: 15 (+2)
- Con: 16 (+3)
- Int: 10 (+0)
- Wis: 12 (+1)
- Cha: 8 (-1)
- Acrobatics: +6
- Bluff: +5
- Climb: +6
- Stealth: +7
- Perception: +5
- Improved Initiative
- Dodge
- Combat Reflexes
- Trash Can Hideaway (Ex): Oscar can hide in his trash can as a standard action, gaining a +10 bonus to Stealth checks while inside. He can remain hidden until he chooses to emerge.
- Grumpy Resilience (Ex): Oscar gains a +2 bonus on saving throws against fear effects and mind-affecting spells due to his grumpy demeanor.
- Throwing Trash (Ex): Oscar can throw trash as an improvised weapon. He can make a ranged attack with a pile of trash, dealing 1d6 damage. On a successful hit, the target must succeed on a DC 14 Fortitude save or be blinded for 1 round due to the trash in their eyes.