Created
November 20, 2012 19:30
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cinder fbo scissor
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#include "cinder/app/AppBasic.h" | |
#include "cinder/gl/gl.h" | |
#include "cinder/gl/Fbo.h" | |
using namespace ci; | |
using namespace ci::app; | |
using namespace std; | |
class MirroredFboApp : public AppBasic { | |
public: | |
void setup(); | |
void update(); | |
void draw(); | |
gl::Fbo fbo1, fbo2; | |
}; | |
void MirroredFboApp::setup() | |
{ | |
gl::enableAlphaBlending(); | |
fbo1 = gl::Fbo( getWindowWidth()/2, getWindowHeight() ); | |
fbo2 = gl::Fbo( getWindowWidth(), getWindowHeight() ); | |
} | |
void MirroredFboApp::update() | |
{ | |
fbo1.bindFramebuffer(); | |
gl::clear( Color(1,1,0 ) ); | |
gl::color(Color(255,255,255)); | |
gl::drawSolidCircle(getWindowCenter(), 200); | |
fbo1.unbindFramebuffer(); | |
fbo2.bindFramebuffer(); | |
gl::clear( Color(1,1,1 ) ); | |
gl::color(Color(255,0,0)); | |
gl::drawSolidCircle(getWindowCenter(), 200); | |
fbo2.unbindFramebuffer(); | |
} | |
void MirroredFboApp::draw() | |
{ | |
gl::clear( Color( 0, 0, 0 ) ); | |
gl::color(Color(1,1,1)); | |
// gl::draw(fbo2.getTexture(),Vec2f::zero()); | |
// gl::draw(fbo2.getTexture(), Rectf(fbo1.getWidth()/2,0,fbo1.getWidth(),fbo1.getHeight() )); | |
fbo2.getTexture().enableAndBind(); | |
glEnable(GL_SCISSOR_TEST); | |
glScissor( 0,0,fbo2.getWidth()*0.5,fbo2.getHeight() ); | |
gl::drawSolidRect( Rectf(0,0,fbo2.getWidth(),fbo2.getHeight()) ); | |
gl::disable(GL_SCISSOR_TEST); | |
fbo2.unbindTexture(); | |
} | |
CINDER_APP_BASIC( MirroredFboApp, RendererGl ) |
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