Created
May 3, 2020 01:21
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A quick study of making weird, custom UI components with SwiftUI
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import SwiftUI | |
struct SliderView: View { | |
@State var height: CGFloat = .infinity | |
@State var sliderOpacity: Double = 0 | |
let action: (() -> Void) | |
var slide: some Gesture { | |
DragGesture(minimumDistance: 0, coordinateSpace: .local) | |
.onChanged { | |
self.height = $0.location.y | |
self.sliderOpacity = 1 | |
if self.height < 10 { | |
self.action() | |
} | |
} | |
.onEnded { _ in | |
self.height = .infinity | |
self.sliderOpacity = 0 | |
} | |
} | |
var decoration: some View { | |
VStack(spacing: 0) { | |
Rectangle() | |
.fill(Color.black) | |
.frame(height: 20) | |
Rectangle() | |
.fill(Color.yellow) | |
.frame(height: 50) | |
Rectangle() | |
.fill(Color.black) | |
.frame(height: 40) | |
}.padding(.top, 300) | |
} | |
var body: some View { | |
ZStack { | |
Rectangle() | |
.fill(Color(hue: (48 / 360), saturation: 1, brightness: 0.25)) | |
VStack { | |
Spacer() | |
.frame(maxHeight: height) | |
.layoutPriority(1) | |
Rectangle() | |
.fill(Color.yellow) | |
.opacity(sliderOpacity) | |
.animation(.easeInOut) | |
} | |
decoration | |
}.frame(width: 100) | |
.gesture(slide) | |
.cornerRadius(40) | |
} | |
} | |
struct SliderView_Previews: PreviewProvider { | |
static var previews: some View { | |
ZStack { | |
Color.black | |
.edgesIgnoringSafeArea(.all) | |
SliderView(action: { print("Bam!")}) | |
} | |
} | |
} |
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