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Buffered vs Unbuffered channel behavior in golang
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package main | |
import ( | |
"fmt" | |
"sync" | |
"time" | |
) | |
func main() { | |
// Bufferered channel. Remove the 50 to see how an unbuffered channel behaves differently | |
jobs := make(chan int, 5) | |
jobsToo := make(chan int, 5) | |
var wg sync.WaitGroup | |
go func() { | |
defer wg.Done() | |
for event := range jobs { | |
fmt.Println("\treceived:", event) | |
time.Sleep(200 * time.Millisecond) | |
fmt.Printf("\tprocessed: %d\tqueue: %d\n", event, len(jobs)) | |
} | |
fmt.Println("No more jobs in the queue, queue has been closed.") | |
}() | |
go func() { | |
defer wg.Done() | |
for event := range jobsToo { | |
// fmt.Println("\treceived:", event) | |
time.Sleep(20 * time.Millisecond) | |
fmt.Printf("\tJOBS2 processed: %d\tqueue: %d\n", event, len(jobs)) | |
} | |
fmt.Println("No more jobs in the JOBS2 queue, queue has been closed.") | |
}() | |
wg.Add(2) | |
for i := 1; i < 10; i++ { | |
jobs <- i | |
jobsToo <- i | |
fmt.Printf("val: %d\tq: %d\n", i, len(jobs)) | |
time.Sleep(10 * time.Millisecond) | |
} | |
close(jobs) | |
close(jobsToo) | |
wg.Wait() | |
} |
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