Created
December 3, 2024 14:14
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extends Node | |
# Generate a synthetic audio stream | |
func generate_test_stream(sample_rate: int = 48000, duration: float = 5.0) -> AudioStreamGenerator: | |
var generator = AudioStreamGenerator.new() | |
generator.mix_rate = sample_rate | |
var playback = AudioStreamGeneratorPlayback.new(generator) | |
var t = 0.0 | |
while t < duration: | |
var sample = 0.0 | |
if t < 1.0: # 440 Hz tone | |
sample = sin(2.0 * PI * 440.0 * t) | |
elif t < 1.5: # Silence | |
sample = 0.0 | |
elif t < 3.5: # 880 Hz tone with amplitude modulation | |
sample = sin(2.0 * PI * 880.0 * t) * (t - 1.5) | |
# Append the sample to the audio stream | |
playback.push_buffer(Vector2(sample, sample)) # Stereo output | |
t += 1.0 / sample_rate | |
return generator |
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