Version: 1.9.8
Platform: x86_64
First, install or update to the latest system software.
sudo apt-get update
sudo apt-get install build-essential chrpath libssl-dev libxft-dev
async function typeStringsWithDelay(stringsToType) { | |
console.log('Starting 10 second initial delay...'); | |
await new Promise(resolve => setTimeout(resolve, 10000)); | |
console.log('Checking focused element...'); | |
const activeElement = document.activeElement; | |
if (!activeElement) { | |
console.error('❌ No element is focused'); | |
return; |
<script type="text/javascript"> | |
var wb = window.wb || (window.wb = {}); | |
wb.q || (wb.q = []); | |
wb.q.push(['addGrid', {siteId: '283045', id : "wb-ad-grid"}]) | |
</script> | |
<script src="https://d2szg1g41jt3pq.cloudfront.net/" async="true"></script> | |
<div style="display: none; font-family: 'Open Sans', sans-serif; font-size: 20px; font-weight: 400; padding: 4px 0px 3px 38px; margin: 20px 0px 0px; background: url(https://d2szg1g41jt3pq.cloudfront.net/assets/wavo-boost-icon.png) 0% 50% / contain no-repeat;" data-wb-sw="wb-ad-grid">TOP TRENDING MUSIC</div> | |
<div id="wb-ad-grid" style="margin: 10px -10px 0 -10px !important"></div> |
/** | |
@license html2canvas v0.34 <http://html2canvas.hertzen.com> | |
Copyright (c) 2011 Niklas von Hertzen. All rights reserved. | |
http://www.twitter.com/niklasvh | |
Released under MIT License | |
*/ | |
(function(window, document, undefined){ | |
/* | |
html2canvas v0.34 <http://html2canvas.hertzen.com> |
/* | |
Objects can have the following parameters: | |
color: '#fff' by default | |
impassable: true if it blocks the player from movement (false by default) | |
onCollision: function (player, game) called when player moves over the object | |
onPickUp: function (player, game) called when player picks up the item | |
symbol: Unicode character representing the object | |
type: 'item' or null | |
*/ |
/***************** | |
* bossFight.js * | |
***************** | |
* | |
* NO FARTHER, DR. EVAL!!!! | |
* YOU WILL NOT GET OUT OF HERE ALIVE!!!! | |
* IT'S TIME YOU SEE MY TRUE FORM!!!! | |
* FACE MY ROBOT WRATH!!!!! | |
*/ |
/********************** | |
* superDrEvalBros.js * | |
********************** | |
* | |
* You're still here?! Well, Dr. Eval, let's see | |
* how well you can operate with one less dimension. | |
* | |
* Give up now. Unless you have a magic mushroom | |
* up your sleeve, it's all over. | |
*/ |
/*************** | |
* pointers.js * | |
*************** | |
* | |
* You! How are you still alive? | |
* | |
* Well, no matter. Good luck getting through this | |
* maze of rooms - you'll never see me or the Algorithm again! | |
*/ |
/************* | |
* lasers.js * | |
************* | |
* | |
* Time to unleash the killer lasers! Each laser will kill you | |
* unless you have the appropriate color. Too bad you can't | |
* see which color corresponds to which laser! | |
*/ | |
function getRandomInt(min, max) { |
/************************** | |
* exceptionalCrossing.js * | |
************************** | |
* | |
* Sorry, old friend, but I'm afraid I can't share | |
* co-authorship on this paper. You've done a very | |
* good job getting this Algorithm for me. The bit | |
* with the keys was especially clever! I wouldn't | |
* have thought of it myself. But then, of course, | |
* that's why you were here in the first place. |