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Utils for JS
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/** | |
* Util Create DOM using literal templates | |
*/ | |
const createElement = tmpl => new DOMParser().parseFromString(tmpl, 'text/html').body.firstChild; | |
/** | |
* Util Object Builder | |
*/ | |
const builder = (newList = []) => { | |
let list = newList; | |
return { | |
create(item) { | |
list = list.push({...item, id: new Date().getTime()}); | |
return list; | |
}, | |
read() { | |
return list; | |
}, | |
update(newItem, id) { | |
list = list.map(item => { | |
if (item.id === id) { | |
return {...newItem, id: item.id}; | |
} | |
return item; | |
}); | |
return list; | |
}, | |
delete(id) { | |
list = list.map(item => { | |
if (item.id !== id) { | |
return item; | |
} | |
}).filter(Boolean); | |
return list; | |
} | |
} | |
}; | |
/** | |
* Get Random Integer passing min and max including the both | |
*/ | |
const getRndInteger = (min, max) => Math.floor(Math.random() * (max - min + 1) ) + min; | |
/** | |
* Shuffle Array | |
*/ | |
const shuffle = array => { | |
let currentIndex = array.length; | |
let temporaryValue; | |
let randomIndex; | |
// While there remain elements to shuffle... | |
while (0 !== currentIndex) { | |
// Pick a remaining element... | |
randomIndex = Math.floor(Math.random() * currentIndex); | |
currentIndex -= 1; | |
// And swap it with the current element. | |
temporaryValue = array[currentIndex]; | |
array[currentIndex] = array[randomIndex]; | |
array[randomIndex] = temporaryValue; | |
} | |
return array; | |
} |
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