Forked from pszabop/gun-promises-using-nodejs-tape.js
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January 13, 2020 09:42
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Gun promises using nodejs and tape
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'use strict' | |
const fs = require('fs'); | |
const tape = require('tape'); | |
const _test = require('tape-promise').default // <---- notice 'default' | |
const test = _test(tape) // decorate tape | |
const Gun = require('../gun') | |
require('../gun/sea') | |
require('../gun/lib/then.js') | |
require('../gun/lib/promise.js') | |
const mkdirp = require('mkdirp'); | |
const { Random } = require('random-js'); | |
const random = new Random(); | |
const _ = require('lodash'); | |
const sleep = (milliseconds) => { | |
return new Promise(resolve => setTimeout(resolve, milliseconds)) | |
} | |
test('test gun.user().get(key)', async function(t) { | |
//console.log(Gun.SEA); | |
Gun.SEA.throw = true; | |
//let t = async function(){ | |
const key = 'foo123'; | |
const value = 'value123'; | |
const username = '[email protected]'; | |
const password = 'badpassword'; | |
mkdirp.sync('testdb'); | |
// don't use gun's default database, else state is saved across tests, which is an anti-pattern | |
const dbfilename = "./testdb/"+random.string(16) + '.json'; | |
//fs.closeSync(fs.openSync(dbfilename, 'w')); | |
console.log('writing to '+dbfilename); | |
await sleep(250); | |
let gun = Gun({peers: [], multicast: false, file: dbfilename, web: undefined}); | |
//let peergun1 = Gun({peers: [], multicast: false, file: dbfilename, web: undefined }); | |
//let peergun2 = Gun({peers: [], multicast: false, file: dbfilename, web: undefined }); | |
// put some random data to possibly work around abug | |
let result = await gun.get(key).put({property: value }).then(); | |
console.log("wrote",result); | |
await sleep(265); | |
// create user doesn't have a once() so then() doesn't work. So wrap in a promise | |
const ack = await new Promise((res, rej) => { | |
gun.user().create(username, password, ack => { | |
console.log(ack); | |
gun.user().leave(); | |
res(ack); | |
//gun.user().leave(); | |
}); | |
}); | |
console.log("awaited ack",ack,"sleeping"); | |
const theSecondDelayResult = await sleep(265); | |
console.log('delay ended. Now attempting to gun.user().get(key).then'); | |
gun.on('auth',async function(){ | |
let ref = gun.user().get(key); | |
console.log("ref",ref); | |
let v = await ref.put({property:value},function(ack){ console.log("put ack",ack); }).then(); | |
console.log("val",v); | |
//v; | |
const result2 = await gun.user().get(key).then(); | |
t.equal(result2.property, value, 'result2 was what we put in'); | |
t.end(); | |
}); | |
await gun.user().auth(username,password,function(ack){ console.log("auth",ack) }).then(); | |
//return val?true:false; | |
}); | |
// gundb doesn't unref its internal timers and also multicast | |
// so the process to exit. | |
test('force test to end', async function(t) { | |
t.ok(true, 'forcing test to end with process.exit'); | |
t.end(); | |
process.exit(); | |
}); |
Author
jabis
commented
Jan 13, 2020
Git diff what I had to change in ../gun/sea/ directory
diff --git a/sea/sea.js b/sea/sea.js
index 75f8b0d..e87ca18 100644
--- a/sea/sea.js
+++ b/sea/sea.js
@@ -48,9 +48,9 @@
// But all other behavior needs to be equally easy, like opinionated ways of
// Adding friends (trusted public keys), sending private messages, etc.
// Cheers! Tell me what you think.
- var Gun = (SEA.window||{}).Gun || require('./gun', 1);
+ var Gun = (SEA.window||{}).Gun || require('gun', 1);
Gun.SEA = SEA;
SEA.GUN = SEA.Gun = Gun;
module.exports = SEA
-
\ No newline at end of file
+
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