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@jedmund
Last active January 24, 2023 09:20
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This is sample output
{
"charge_attacks": [
{
"name": "Astro Divergence",
"form": "Axe Form",
"description": "450% Earth damage to a foe. Swap to Sword form."
},
{
"name": “Meteor Thrust”,
"form": “Sword Form”,
"description": “450% Earth damage to a foe. Deal 999,999 bonus plain damage. Swap to Axe form.”
},
{
"name": “Astro Destruction”,
"form": “After 5* - Axe Form”,
"description": “500% Earth damage to a foe (Damage cap: ~2,020,000).\nGain {{1}}.\nSwap to Sword form.”,
"effects": [
{
"name": “20% Earth ATK Up”,
"description": “Earth ATK is boosted”,
"strength": [
{
"min": 20,
"max": 20,
"suffix": ‘%’,
}
],
"duration": {
"value": 3.5,
"unit": ‘turn’
},
"notes": “Applied during the attack phase. On the next turn, it’ll have 3 turns remaining.”
}
]
},
{
name: “Annihilation Nova”,
form: “After 5* - Sword Form”,
description: “550% Earth damage to a foe (Damage cap: ~2,020,000).\nDeal 1,999,998 bonus plain damage.\nSwap to Axe form.”
},
{
name: “Origin Breaker”,
form: “After Stage 1 Transcendence - Axe Form”,
description: “550% Earth damage to a foe (Damage cap: ~2,300,000) and remove 1 buff.\nGain {{1}}.\nSwap to Sword form.”,
effects: [
{
name: “20% Earth ATK Up”,
description: “Earth ATK is boosted”,
strength: [
{
min: 20,
max: 20,
suffix: ‘%’,
}
],
duration: {
value: 3.5,
unit: ‘turn’
},
notes: “Applied during the attack phase. On the next turn, it’ll have 3 turns remaining.”
}
]
},
{
name: “Regression to Zero”,
form: “After Stage 1 Transcendence - Sword Form”,
description: “550% Earth damage to a foe (Damage cap: ~2,300,000).\nDeal 2,999,997 bonus plain damage.\nSwap to Axe form.”
}
],
skill1: [
{
name: “Vorpal Rage”,
description: “Earth damage to a foe (Damage cap: ~630,000).\nGain {{1}} and {{2}}.”,
cooldown: 6,
duration: [3],
obtained: 1,
form: “axe”,
effects: [
{
name: “Jammed”,
description: “ATK is greatly boosted based on how low HP is”,
strength: [
{
min: 30,
max: 90,
suffix: ‘%’
}
],
duration: {
value: 3,
unit: ‘turn’
}
},
{
name: “Drain”,
description: “Normal attack and C.A. DMG dealt is partially absorbed to HP”,
healing: {
cap: 3333
},
duration: {
value: 3,
unit: ‘turn’
}
}
]
},
],
skill2: [
{
name: “Berserk Forge”,
description: “Gain {{1}}.”,
cooldown: 7,
duration: [3, 1],
recast: true,
obtained: 1,
form: “axe”,
effects: [
{
name: “Dodge-and-Counter (3 times)”,
description: “Dodge and counter one-ally attacks”,
strength: [
{
min: 200,
max: 200,
suffix: ‘%’
}
],
duration: {
value: 3,
unit: ‘turn’
},
notes: “Counter attacks grant 5% charge bar per hit.”
}
]
},
{
name: “Berserk Forge”,
description: “Gain {{1}}.”,
cooldown: 6,
duration: [3, 1],
recast: true,
obtained: 75,
form: “axe”,
effects: [
{
name: “Dodge-and-Counter (3 times)”,
description: “Dodge and counter one-ally attacks”,
strength: [
{
min: 200,
max: 200,
suffix: ‘%’
}
],
duration: {
value: 3,
unit: ‘turn’
},
notes: “Counter attacks grant 5% charge bar per hit.”
}
]
},
{
name: “Berserk Forge”,
description: “Gain {{1}}.\n Also gain {{2}} and {{3}}.”,
cooldown: 6,
duration: [3, 1],
recast: true,
obtained: 85,
form: “axe”,
effects: [
{
name: “Dodge/Tank-and-Counter (3 times)”,
description: “Counters upon dodging one-ally attacks or taking DMG”,
strength: [
{
min: 200,
max: 200,
suffix: ‘%’
}
],
duration: {
value: 3,
unit: ‘turn’
},
notes: “Counter attacks grant 5% charge bar per hit.”
}
]
}
],
skill3: [
{
name: “Ground Zero”,
description: “Sacrifice 99% of caster’s current HP to deal plain damage to all foes (Damage cap ~820,000).\nDamage dealt is based on HP consumed.\nGain {{1}}.”,
cooldown: 8,
duration: [],
recast: true,
obtained: 1,
form: “axe”,
effects: [
{
name: “Shield (3000)”,
description: “Next ATK received will be ineffective for a fixed amount”,
strength: [
{
value: 3000
}
],
duration: {
indefinite: true
}
}
]
},
{
name: “Ground Zero”,
description: “Sacrifice 99% of caster’s current HP to deal plain damage to all foes (Damage cap ~820,000).\nDamage dealt is based on HP consumed.\nGain {{1}}.\nAlso inflect {{2}}.\nDamage cap increased to ~1,230,000.”,
cooldown: 7,
duration: [],
recast: true,
obtained: 95,
form: “axe”,
effects: [
{
name: “Shield (3000)”,
description: “Next ATK received will be ineffective for a fixed amount”,
strength: [
{
value: 3000
}
],
duration: {
indefinite: true
}
},
{
name: “25% Earth DEF Down”,
description: “DEF is lowered for earth DMG”,
strength: [
{
value: 25,
suffix: ‘%’
}
],
duration: {
value: 180,
unit: ‘second’
},
accuracy: {
value: 100,
suffix: ‘%’,
‘comparator’: ‘>=‘
}
}
]
},
{
name: “Ground Zero”,
description: “Sacrifice 99% of caster’s current HP to deal plain damage to all foes (Damage cap ~820,000).\nDamage dealt is based on HP consumed.\nGain {{1}}.\nAlso inflect {{2}}.\nDamage cap increased to ~1,230,000.\nDamage increased and damage cap increased to ~2,040,000.\nWhen HP is below 25%: Also gain {{3}}.”,
cooldown: 7,
duration: [],
recast: true,
obtained: 130,
form: “axe”,
effects: [
{
name: “Shield (3000)”,
description: “Next ATK received will be ineffective for a fixed amount”,
strength: [
{
value: 3000
}
],
duration: {
indefinite: true
}
},
{
name: “25% Earth DEF Down”,
description: “DEF is lowered for earth DMG”,
strength: {
value: 25,
suffix: ‘%’
}
duration: {
value: 180,
unit: ‘second’
},
accuracy: {
value: 100,
suffix: ‘%’,
‘comparator’: ‘>=‘
}
},
{
name: “Triple Strike”,
description: “Attacks 3 times each turn”,
duration: {
value: 1,
unit: ‘turn’
}
}
]
},
skill4: [
{
name: “Three-Tiger’s Blessing”,
description: “Gain {{1}}, {{2}}, and {{3}}. (Can’t recast.)”,
lockout: 10,
duration: 3,
recast: false,
obtained: 100,
effects: [
{
name: “Instant Charge”,
description: “Instantly sets Charge Bar to 100%”,
notes: “Unaffected by Charge Bar Gain status effects.\nNo effect when afflicted by Shorted debuffs or when Charge Bar is above 100%.”
},
{
name: “Autoignition”,
description: “Charge bar will be boosted to 100% at the end of the turn”,
duration: {
value: 3,
unit: ‘turn’
}
},
{
name: “Tiger’s Blessing”,
description: “ATK is boosted by Tiger's Blessing”,
multiplier: ‘assassin’,
strength: [
{
stat: ‘ATK Up’,
value: 280,
suffix: ‘%’
},
{
stat: ‘C.A. DMG Cap Up’,
value: 100,
suffix: ‘%’
}
],
duration: {
value: 1,
unit: ‘turn’
}
},
]
}
]
}
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