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March 12, 2022 08:38
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package pool | |
import ( | |
"container/list" | |
"errors" | |
"sync" | |
"fmt" | |
) | |
// ------------- basic connection pool implementation ----------------- | |
type Connection interface { | |
// Close the connection. | |
Close() error | |
// IsBad return true/false when a connection is bad/good. | |
IsBad() bool | |
} | |
// connectFunc: factory function for new connection. | |
type connectFunc func() (Connection, error) | |
// Pool: basic connection pool. | |
type Pool struct { | |
size int64 | |
mutex sync.RWMutex | |
pool *list.List | |
currentCount int64 | |
connecting int64 | |
connect connectFunc | |
} | |
// New: create a new connection pool. | |
func New(size int64, hook connectFunc) *Pool { | |
return &Pool{ | |
size: size, | |
pool: list.New(), | |
connect: hook, | |
} | |
} | |
// Checkout: checkout connection from pool or create one. | |
func (p *Pool) Checkout() (Connection, error) { | |
if conn := p.peek(); conn != nil { | |
fmt.Println("connection obtained from pool") | |
return conn, nil | |
} | |
// create a new connection | |
return p.createConnection() | |
} | |
func (p *Pool) createConnection() (Connection, error) { | |
fmt.Println("creating a new connection") | |
newConnection := false | |
p.mutex.Lock() | |
if p.currentCount+p.connecting < p.size { | |
p.connecting++ | |
newConnection = true | |
} | |
p.mutex.Unlock() | |
if newConnection { | |
conn, err := p.connect() | |
p.mutex.Lock() | |
p.connecting-- | |
if conn != nil { | |
p.currentCount++ | |
fmt.Println("new connection setup") | |
} | |
p.mutex.Unlock() | |
return conn, err | |
} | |
fmt.Println("pool size exceed") | |
return nil, errors.New("pool size exceed") | |
} | |
// Checkin: checkin the connection onto pool | |
func (p *Pool) Checkin(conn Connection) { | |
fmt.Println("checkin connection") | |
if conn.IsBad() { | |
p.mutex.Lock() | |
defer p.mutex.Unlock() | |
p.currentCount-- | |
return | |
} | |
p.mutex.Lock() | |
defer p.mutex.Unlock() | |
p.pool.PushBack(conn) | |
} | |
// peek: return the removed connection at the front. | |
func (p *Pool) peek() Connection { | |
p.mutex.Lock() | |
if p.pool.Len() == 0 { | |
p.mutex.Unlock() | |
return nil | |
} | |
// if we are here we know we have connection | |
conn := p.pool.Front() | |
p.pool.Remove(conn) | |
p.mutex.Unlock() | |
c, _ := conn.Value.(Connection) | |
return c | |
} | |
// TearDown: teardown the connection and close them. | |
func (p *Pool) TearDown() { | |
p.mutex.Lock() | |
defer p.mutex.Unlock() | |
// tear down all connections | |
for p.pool.Len() != 0 { | |
c := p.pool.Front() | |
conn, _ := c.Value.(Connection) | |
conn.Close() | |
p.pool.Remove(c) | |
} | |
} | |
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