Created
August 31, 2020 11:03
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JsonUtility.ToJson() に IEnumerable な要素を渡してみた
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using System; | |
using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
namespace Monry | |
{ | |
public class SerializeIEnumerable : MonoBehaviour | |
{ | |
private void Start() | |
{ | |
Debug.Log(JsonUtility.ToJson(new Items())); // {"itemList":[{"index":1},{"index":2},{"index":3},{"index":4},{"index":5}]} | |
Debug.Log(JsonUtility.ToJson(new ItemList())); // {} | |
} | |
[Serializable] | |
private class Item | |
{ | |
[SerializeField] private int index; | |
public Item(int index) | |
{ | |
this.index = index; | |
} | |
} | |
[Serializable] | |
private class ItemList : List<Item> | |
{ | |
public ItemList() | |
{ | |
AddRange( | |
new List<Item> | |
{ | |
new Item(1), | |
new Item(2), | |
new Item(3), | |
new Item(4), | |
new Item(5), | |
} | |
); | |
} | |
} | |
[Serializable] | |
private class Items : IEnumerable<Item> | |
{ | |
[SerializeField] private List<Item> itemList = new List<Item> | |
{ | |
new Item(1), | |
new Item(2), | |
new Item(3), | |
new Item(4), | |
new Item(5), | |
}; | |
public IEnumerator<Item> GetEnumerator() | |
{ | |
return itemList.GetEnumerator(); | |
} | |
IEnumerator IEnumerable.GetEnumerator() | |
{ | |
return GetEnumerator(); | |
} | |
} | |
} | |
} |
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