Created
September 30, 2012 16:35
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shiftmca.py - shift Minecraft region files (.mca) to combine multiple worlds into one
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# shiftmca.py - shift Minecraft region files (.mca) by a fixed number of regions | |
# Useful to combine multiple worlds into one world, with a region-level granularity | |
# You can't simply rename the r.#.#.mca files, because they contain embedded location | |
# information (which will cause "relocating" errors). This script fixes that. | |
# To use: | |
# 1. rename each r.<x>.<z>.mca adding 20 (or whatever needed to avoid overlap) to each <x> | |
# 2. edit the variables below appropriately to match your setup | |
# 3. run this script | |
# 4. copy the new outputted .mca files to your second world you want to merge into | |
# (no files should be overwritten if shifted by the correct amount) | |
# 5. load the world and teleport to 10240,0,0; it should load without errors | |
# You now have a single unified merged world. | |
# Requires pymclevel - https://github.com/mcedit/pymclevel | |
from cStringIO import StringIO | |
import gzip | |
import itertools | |
import zlib | |
import os | |
import struct | |
import logging | |
logging.basicConfig(level=logging.DEBUG) | |
import sys | |
sys.path.append("..") | |
import pymclevel | |
import numpy | |
# amount to shift X - must be a whole number of regions | |
RX_SHIFT = 20 # region x coordinate eshift - 0,0 -> 20,0 | |
CX_SHIFT = RX_SHIFT * 32 # chunk x coordinate | |
X_SHIFT = CX_SHIFT * 16 # world x coordinate | |
# TODO: option to shift Z | |
# pre-renamed region files (r.0.0.mca renamed to r.20.0.mca) (TODO: rename in this script) | |
root = "../bukkit/SERVER-beta-firstworld-anvil1.2.5/New World/region/renamed/" | |
# output directory | |
outroot = root + "../shifted/" | |
for filename in os.listdir(root): | |
path = root + filename | |
print filename | |
_, new_rx, rz, _ = filename.split(".") | |
new_rx = int(new_rx) | |
rz = int(rz) | |
old_rx = new_rx - RX_SHIFT | |
print "Processing",(old_rx,rz),"->",(new_rx,rz) | |
f = file(path, "rb") | |
SECTOR_BYTES = 4096 | |
offsets = numpy.fromstring(f.read(SECTOR_BYTES), dtype='>u4') # infiniteworld.py __init__ | |
modtimes = numpy.fromstring(f.read(SECTOR_BYTES), dtype='>u4') | |
print offsets,modtimes | |
def getOffset(cx, cz): | |
return offsets[cx + cz * 32] | |
def readChunkRaw(cx, cz): | |
offset = getOffset(cx, cz) | |
sectorStart = offset >> 8 | |
numSectors = offset & 0xff | |
f.seek(sectorStart * SECTOR_BYTES) | |
data = f.read(numSectors * SECTOR_BYTES) | |
if data is None or len(data) == 0: | |
return None | |
return data | |
VERSION_GZIP = 1 | |
VERSION_DEFLATE = 2 | |
def readChunk(cx, cz): | |
rawData = readChunkRaw(cx, cz) | |
if rawData is None: | |
#print "No chunk ",cx,cz | |
return None | |
length = struct.unpack_from(">I", rawData)[0] | |
compressionFormat = struct.unpack_from("B", rawData, 4)[0] | |
compressedData = rawData[5:length + 5] | |
if compressionFormat == VERSION_GZIP: | |
tag = pymclevel.nbt.load(buf=pymclevel.nbt.gunzip(compressedData)) | |
elif compressionFormat == VERSION_DEFLATE: | |
tag = pymclevel.nbt.load(buf=zlib.decompress(compressedData)) | |
else: | |
raise Exception("Unrecognized compression format: "+compressionFormat) | |
return tag | |
newChunks = [] | |
currentSector = 2 | |
for cx, cz in itertools.product(range(32), range(32)): | |
chunk = readChunk(cx, cz) | |
if chunk is None: | |
continue | |
# Shift | |
# Global | |
chunk["Level"]["xPos"].value += CX_SHIFT | |
# Entities, Pos | |
entities = chunk["Level"]["Entities"] | |
for entity in entities: | |
entity["Pos"][0].value += X_SHIFT | |
try: | |
entity["TileX"].value += X_SHIFT # paintings | |
except Exception: | |
pass | |
print entity | |
# TileEntities, x | |
tes = chunk["Level"]["TileEntities"] | |
for te in tes: | |
te["x"].value += X_SHIFT | |
# Save | |
buf = StringIO() | |
chunk.save(buf=gzip.GzipFile(fileobj=buf, mode="wb", compresslevel=2)) | |
data = buf.getvalue() | |
length = len(data) | |
header = struct.pack(">I", length) | |
header += struct.pack("B", VERSION_GZIP) | |
data = header + data | |
#print cx,cz,chunk | |
CHUNK_HEADER_SIZE = 5 | |
sectorsNeeded = (len(data) + CHUNK_HEADER_SIZE) / SECTOR_BYTES + 1 | |
bytesNeeded = sectorsNeeded * SECTOR_BYTES | |
excess = bytesNeeded - len(data) | |
data += "\0" * excess | |
offsets[cx + cz * 32] = currentSector << 8 | sectorsNeeded | |
currentSector += sectorsNeeded | |
newChunks.append(data) | |
of = file(outroot + filename, "wb") | |
of.write(offsets.tostring()) | |
of.write(modtimes.tostring()) | |
for chunkData in newChunks: | |
of.write(chunkData) | |
of.close() | |
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I fixed this in my fork: https://gist.github.com/harperreed/4dcae991576d1cbd26a89d3b9d7f77a0