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Basic statistics on a random number generator
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const MIN_INT = 1; | |
const MAX_INT = 5; | |
const ROUNDS = 1000; | |
const FLOATING_ACCURACY = 2; | |
function getRandomInt(min = MIN_INT, max = MAX_INT){ | |
min = Math.ceil(min); | |
max = Math.floor(max); | |
return Math.floor(Math.random() * (max - min + 1)) + min; | |
} | |
function roundToDecimalPoints(number, decimalPoints = FLOATING_ACCURACY) { | |
const accuracyInTens = Math.pow(10, decimalPoints); | |
return Math.round(accuracyInTens * number) / accuracyInTens; | |
} | |
const results = {}; | |
for (let i = 0; i < ROUNDS; i++) { | |
const randomNumber = getRandomInt(); | |
if (!results[randomNumber]) results[randomNumber] = {value: 0}; | |
results[randomNumber].value++; | |
} | |
const expected = roundToDecimalPoints(ROUNDS / (MAX_INT - MIN_INT + 1)); | |
const pct_expected = roundToDecimalPoints(100 * expected / ROUNDS); | |
for (const key of Object.keys(results)) { | |
const pct = roundToDecimalPoints(100 * results[key].value / ROUNDS); | |
results[key].expected = expected; | |
results[key].diff = results[key].value - expected; | |
results[key].pct = pct; | |
results[key].pct_expected = pct_expected; | |
results[key].pct_diff = roundToDecimalPoints(pct - pct_expected); | |
} | |
console.table(results); |
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