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/************ | |
tcp_server.c | |
************/ | |
#include<stdio.h> | |
#include<stdlib.h> | |
#include<sys/types.h> | |
#include<sys/socket.h> | |
#include<netinet/in.h> | |
int main(int argc, char *argv[]) { | |
//Create server messages | |
char server_messages[256]; | |
//Create server socket | |
int server_socket = socket(AF_INET, SOCK_STREAM, 0); | |
struct sockaddr_in server_address; | |
server_address.sin_family = AF_INET; | |
server_address.sin_port = htons(3400); | |
server_address.sin_addr.s_addr = INADDR_ANY; | |
//Bind socket to specified IP and PORT | |
bind(server_socket, (struct sockaddr*) &server_address, sizeof(server_address)); | |
listen(server_socket, 5); | |
int client_socket; | |
client_socket = accept(server_socket, NULL, NULL); | |
while(1){ | |
//Send messages | |
recv(client_socket, &server_messages, sizeof(server_messages), 0); | |
printf("Message from client: %s",server_messages); | |
send(client_socket, server_messages, sizeof(server_messages), 0); | |
} | |
close(server_socket); | |
return 0; | |
} | |
/************ | |
tcp_client.c | |
************/ | |
#include<stdio.h> | |
#include<stdlib.h> | |
#include<sys/types.h> | |
#include<sys/socket.h> | |
//Struct for handling internet addresses | |
#include<netinet/in.h> | |
int main(int argc, char* argv[]) { | |
//Create a socket | |
int network_socket = socket(AF_INET, SOCK_STREAM, 0); | |
struct sockaddr_in server_address; | |
server_address.sin_family = AF_INET; | |
server_address.sin_port = htons(atoi(argv[1])); | |
//server_address.sin_addr.s_addr = INADDR_ANY; | |
server_address.sin_addr.s_addr = inet_addr(argv[2]); //set server's address in the second parameter | |
//Check connection status | |
int connect_status = connect(network_socket, (struct sockaddr *) &server_address, sizeof(server_address)); | |
if(connect_status == -1) { | |
printf("error"); | |
} | |
while(1) { | |
//Send messages to server | |
char messages[256]; | |
fgets(messages, 256, stdin); | |
send(network_socket, messages, sizeof(messages),0); | |
//Receive data from server | |
char server_response[256]; | |
recv(network_socket, &server_response, sizeof(server_response), 0); | |
//Print out the result returned from server | |
printf("Message from server: %s", server_response); | |
} | |
//Close socket | |
close(network_socket); | |
return 0; | |
} |
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