Created
November 6, 2013 21:54
-
-
Save ohmygodwin/7344765 to your computer and use it in GitHub Desktop.
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import processing.serial.*; | |
import processing.pdf.*; | |
Serial myPort; | |
//handshake method for serial communication | |
boolean firstContact = false; | |
//shape arrays | |
SquareSpin[] square = new SquareSpin[5000]; | |
CircleSpin[] circle = new CircleSpin[5000]; | |
//serial for shape size, scale, color | |
int xpos, ypos, dist, color1, color2, color3; | |
int squareCount = 0; | |
int circleCount = 0; | |
void setup() { | |
size(662, 662); | |
int distance = 40; | |
for (int a = 0; a <= distance*22; a = a + distance) { | |
for (int b = 0; b <= distance*22; b = b + distance) { | |
square[squareCount] = new SquareSpin(a-325, b-325); | |
squareCount++; | |
circle[circleCount] = new CircleSpin(a-325, b-325); | |
circleCount++; | |
} | |
} | |
String portName = Serial.list()[0]; | |
myPort = new Serial(this, portName, 9600); | |
myPort.bufferUntil('\n'); | |
} | |
void draw() { | |
if (record == 1) { | |
saveFrame("frame####.jpg"); | |
delay(1000); | |
record == 0; | |
} | |
//mapping distance | |
float d = map(dist, 0, 884, 40, 100); | |
int distance = round(d); | |
//mapping color | |
float c1 = map(color1, 0, 900, 0, 255); | |
float c2 = map(color2, 0, 900, 0, 255); | |
float c3 = map(color3, 0, 900, 0, 255); | |
background(c1, 180, 180); | |
pushMatrix(); | |
translate(width/128, height/128); | |
float sqSize = map(xpos, 0, 1023, 7, 100); | |
float cirSize = map(ypos, 0, 1023, 7, 100); | |
squareCount = 0; | |
circleCount = 0; | |
for (int a = 0; a <= distance*22; a = a + distance) { | |
for (int b = 0; b <= distance*22; b = b + distance) { | |
square[squareCount].setPos(a-325, b-325); | |
squareCount++; | |
circle[circleCount].setPos(a-325, b-325); | |
circleCount++; | |
} | |
} | |
int sq = 0; | |
int cir = 0; | |
while (sq < squareCount) { | |
square[sq].go(); | |
square[sq].show(200, c2, 200); | |
square[sq].updateSize(sqSize); | |
sq++; | |
} | |
while (cir < circleCount) { | |
circle[cir].go(); | |
circle[cir].show(130, 150, c3); | |
circle[cir].updateSize(cirSize); | |
cir++; | |
} | |
popMatrix(); | |
} | |
void serialEvent(Serial myPort) { | |
String myString = myPort.readStringUntil('\n'); | |
if (myString != null) { | |
myString = trim(myString); | |
if (firstContact == false) { | |
if (myString.equals("hello")) { | |
myPort.clear(); | |
firstContact = true; | |
myPort.write('A'); | |
} | |
} | |
else { | |
int sensors[] = int(split(myString, ',')); | |
for (int sensorNum = 0; sensorNum < sensors.length; sensorNum++) { | |
print("Sensor " + sensorNum + ": " + sensors[sensorNum] + "\t"); | |
} | |
println(); | |
if (sensors.length > 1) { | |
color1 = sensors[0]; | |
color2 = sensors[1]; | |
color3 = sensors[2]; | |
dist = sensors[3]; | |
xpos = sensors[4]; | |
ypos = sensors[5]; | |
record = sensors[6]; | |
} | |
} | |
myPort.write("A"); | |
} | |
} | |
class Spin { | |
float speed = random(-0.05, 0.05); | |
float angle = 0; | |
float d; | |
int x, y; | |
float hueSq, saturationSq, brightnessSq; | |
float hueCi, saturationCi, brightnessCi; | |
float hue2, brightness2, saturation2; | |
Spin(int xpos2, int ypos2) { | |
x = xpos2; | |
y = ypos2; | |
} | |
void go() { | |
angle += speed; | |
} | |
void updateSize(float size) { | |
d = size; | |
} | |
void setPos(int _x, int _y){ | |
x = _x; | |
y = _y; | |
} | |
} | |
class SquareSpin extends Spin { | |
SquareSpin(int x, int y) { | |
super(x, y); | |
} | |
void show(float hueSq, float saturationSq, float brightnessSq) { | |
pushMatrix(); | |
translate(((width/2)+x), ((height/2)+y)); | |
rotate(angle); | |
rectMode(CENTER); | |
noStroke(); | |
fill(hueSq, saturationSq, brightnessSq, 200); | |
rect(x/128, y/128, d, d); | |
popMatrix(); | |
} | |
} | |
class CircleSpin extends Spin { | |
CircleSpin(int x, int y) { | |
super(x, y); | |
} | |
void show(float hueCi, float saturationCi, float brightnessCi) { | |
pushMatrix(); | |
translate(((width/2)+x), ((height/2)+y)); | |
rotate(angle); | |
ellipseMode(CORNER); | |
noFill(); | |
strokeWeight(2); | |
stroke(hueCi, saturationCi, brightnessCi); | |
ellipse(x/128, y/128, d, d); | |
popMatrix(); | |
} | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment