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@patrykpoborca
Created August 6, 2020 03:05
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LINKMulti=real_count
LINK=168WOkyGOyiYkN8c1cyWFvsWeNCjZkK_tm0QZ_tj0Kjg!extraactions
Zoom=92
cardsize=6.35,8.89
HTMLIMAGE=1,(coin_cost),icons\coin_cost.png,0.5,0.5,PM
HTMLIMAGE=1,(coin_gain),icons\coin_gain.png,0.5,0.5,PM
HTMLIMAGE=1,(coin),icons\coin_gain.png,0.5,0.5,PM
HTMLIMAGE=1,(keep),icons\keep.png,0.5,0.5,PM
HTMLIMAGE=1,(city),icons\city.png,0.5,0.5,PM
HTMLIMAGE=1,(altar),icons\altar.png,0.5,0.5,PM
HTMLIMAGE=1,(village),icons\village.png,0.5,0.5,PM
HTMLIMAGE=1,(movement_gain),icons\movement_gain.png,0.5,0.5,PM
HTMLIMAGE=1,(movement),icons\movement_gain.png,0.5,0.5,PM
HTMLIMAGE=1,(lore_gain),icons\lore_gain.png,0.5,0.5,PM
HTMLIMAGE=1,(lore),icons\lore_gain.png,0.5,0.5,PM
HTMLIMAGE=1,(honor_gain),icons\honor_gain.png,0.5,0.5,PM
HTMLIMAGE=1,(honor_cost),icons\honor_cost.png,0.5,0.5,PM
HTMLIMAGE=1,(combat_card_gain),icons\combat_card_gain.png,0.5,0.5,PM
HTMLIMAGE=1,(muster),icons\power_gain.png,0.5,0.5,PM
HTMLIMAGE=1,(action),icons\action.png,0.5,0.5,PM
HTMLIMAGE=1,(village_required),icons\village_required.png,0.5,0.5,PM
HTMLIMAGE=1,(presence_required),icons\presence.png,0.5,0.5,PM
HTMLIMAGE=1,(presence),icons\presence.png,0.5,0.5,PM
HTMLIMAGE=1,(presence_big),icons\presence.png,1,1,PM
HTMLIMAGE=1,(control),icons\control_required.png,0.5,0.5,PM
HTMLIMAGE=1,(action_token),icons\action_token.png,0.5,0.5,PM
HTMLIMAGE=1,(bifrost_add),icons\bifrost_add.png,0.5,0.5,PM
HTMLIMAGE=1,(bifrost_remove),icons\action_token.png,0.5,0.5,PM
HTMLIMAGE=1,(soldier_remove),icons\remove_soldier.png,0.5,0.5,PM
HTMLIMAGE=1,(soldier_add),icons\soldier_add.png,0.5,0.5,PM
HTMLIMAGE=1,(tier_1_territory),icons\tier_1_territory.png,0.5,0.5,PM
HTMLIMAGE=1,(tier_2_territory),icons\tier_2_territory.png,0.5,0.5,PM
HTMLIMAGE=1,(tier_3_territory),icons\tier_3_territory.png,0.5,0.5,PM
HTMLIMAGE=1,(tier_4_territory),icons\tier_4_territory.png,0.5,0.5,PM
HTMLIMAGE=1,(any_territory),icons\any_territory.png,0.8,0.8,PM
HTMLIMAGE=1,(gain_card),icons\draw.png,0.6,0.6,PM
HTMLIMAGE=1,(faith),icons\faith.png,0.5,0.5,PM
HTMLIMAGE=1,(F),icons\fertility.png,0.5,0.5,PM
HTMLIMAGE=1,(D),icons\honor.png,0.5,0.5,PM
HTMLIMAGE=1,(U),icons\utility.png,0.5,0.5,PM
HTMLIMAGE=1,(keep_card),icons\keep_card.png,0.5,0.5,PM
HTMLIMAGE=1,(pillage),icons\pillage.png,0.5,0.5,PM
HTMLIMAGE=1,(soldier_gain),icons\soldier_gain.png,0.5,0.5,PM
HTMLIMAGE=1,(soldier),icons\soldier_gain.png,0.5,0.5,PM
HTMLIMAGE=1,(remove_soldier),icons\remove_soldier.png,0.5,0.5,PM
HTMLIMAGE=1,(place),icons\place.png,0.25,0.25,PM
HTMLIMAGE=1,(then),icons\then.png,0.5,0.5,PM
HTMLIMAGE=1,(bifrost),icons\bifrost.png,0.5,0.5,PM
HTMLIMAGE=1,(strength),icons\strength.png,0.5,0.5,PM
HTMLIMAGE=1,(action_movement),icons\action_movement.png,0.5,0.5,PM
HTMLIMAGE=1,(action_alteration),icons\action_alteration.png,0.5,0.5,PM
HTMLIMAGE=1,(action_upkeep),icons\action_upkeep.png,0.5,0.5,PM
HTMLIMAGE=1,(dont),icons\dont.png,0.5,0.5,PM
HTMLIMAGE=1,(hero),icons\hero.png,0.5,0.5,PM
HTMLIMAGE=1,(multiplace),icons\multiplace.png,0.5,0.5,PM
HTMLIMAGE=1,(does),icons\does.png,0.5,0.5,PM
IF= [TYPE] @ "movement"
IMAGE=,movement.png,0%,0%,100%,100%
elseif= [TYPE] @ "upgrade"
IMAGE=,upgrade.png,0%,0%,100%,100%
elseif= [TYPE] @ "upkeep"
IMAGE=,upkeep.png,0%,0%,100%,100%
elseif= [TYPE] @ "static"
IMAGE=,static.png,0%,0%,100%,100%
elseif= [TYPE] @ "wildcard"
IMAGE=,wildcard.png,0%,0%,100%,100%
elseif= [TYPE] @ "spell"
IMAGE=,spell_template.png,0%,0%,100%,100%
else
IMAGE=,alteration.png,0%,0%,100%,100%
ENDIF
VISUAL=, 10, 10
IMAGE="1-{(IMAGE)}",[IMAGE],1.559%,12.256%,97.661%,41.365%
FONT=Arial,15,T,#FFFFFF
TEXT="1-{(NAME)}",[NAME],2.458%,0.557%,90.643%,11.142%, LEFT
HTMLFONT=default,Arial,8,,#000000,LEFT
HTMLTEXT="1-{(computed_description)}","<default>[computed_description]</default>",3.899%,57.953%,90.643%, 42.223%,#FFFFFF,0,t
FONT=Arial,12,T,#000000
TEXT=,"T: [TIER]",65.302%,88.565%,35.867%,12.256%
TEXT="1-{(COST)}","x [ADJUSTED_COST]",86.355%,1.15%,12.865%,5.571%
ENDVISUAL
IF= [TYPE] @ "movement"
IMAGE=,C:\Users\pobor\boardgameprojects\nordic\cards\icons\action_movement.png,89.669%,5.989%,7.602%,5.432%,0,N
elseif= [TYPE] @ "upkeep"
IMAGE=,C:\Users\pobor\boardgameprojects\nordic\cards\icons\action_upkeep.png,89.669%,5.989%,7.602%,5.432%,0,N
elseif= [TYPE] @ "alteration"
IMAGE=,C:\Users\pobor\boardgameprojects\nordic\cards\icons\action_alteration.png,89.669%,5.989%,7.602%,5.432%,0,N
elseif= [TYPE] @ "wildcard"
IMAGE=,C:\Users\pobor\boardgameprojects\nordic\cards\icons\action_token.png,89.669%,5.989%,7.602%,5.432%,0,N
ENDIF
HTMLTEXT="1-{(REQUIREMENTS)}","<default>[REQUIREMENTS]</default>",4%,10%,92%, 18%,#FFFFFF,0,t
rectangle=70,0,0,100%,100%,#000000
[t1]=labelrange([TIER], "1")
[t2]=labelrange([TIER], "2")
[t3]=labelrange([TIER], "3")
[normal]=labelrange([CATEGORY], "normal")
[notnormal]=rangerem([t1], [normal])
[t1]=rangerem([t1], [notnormal])
[hand_start]=labelrange([CATEGORY], "start_hand")
[tableau_start]=labelrange([CATEGORY], "start_tableau")
[tableau_start2]=labelrange([CATEGORY], "start_tableau2")
display=action_deck_tier1.png,0,0,10,[t1]
display=action_deck_tier2.png,0,0,10,[t2]
display=action_deck_tier3.png,0,0,10,[t3]
display=action_deck_tier1_hand.png,0,0,3,[hand_start]
display=action_deck_tier1_tableau_first.png,0,70,10,[tableau_start]
display=action_deck_tier1_tableau_second.png,71,140,5,[tableau_start2]
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