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import UIKit | |
/// Represents a single `NSLayoutConstraint` | |
enum LayoutAnchor { | |
case constant(attribute: NSLayoutConstraint.Attribute, | |
relation: NSLayoutConstraint.Relation, | |
constant: CGFloat) | |
case relative(attribute: NSLayoutConstraint.Attribute, | |
relation: NSLayoutConstraint.Relation, |
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func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) { | |
/// 1. Capture the scene | |
guard let windowScene = (scene as? UIWindowScene) else { return } | |
/// 2. Create a new UIWindow using the windowScene constructor which takes in a window scene. | |
let window = UIWindow(windowScene: windowScene) | |
/// 3. Create a view hierarchy programmatically | |
let viewController = ArticleListViewController() |
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#Native Instruments software uses PORT 5562 ON TCP (NTKDaemon) | |
#Run CMD as Administrador and write: | |
netstat -ano | findstr :5563 | |
taskkill /PID <PID> /F |