Created
December 29, 2017 13:22
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const createSlidingPuzzle = (target, size = 50) => { | |
const shuffle = arr => arr.slice().sort(() => Math.random() > .5) | |
const shuffleAll = table => shuffle(table).map(shuffle) | |
const render = table => ( | |
table.forEach( | |
(column, y) => column | |
.map((value, x) => !!value ? createTile(value, x, y) : document.createElement('div')) | |
.forEach(tile => target.appendChild(tile)) | |
) | |
) | |
const clear = element => Object.assign(element, { innerHTML: '' }) | |
const get = table => (x, y) => table[y] != null ? table[y][x] : null | |
const canBeMoved = table => (x, y) => ( | |
get(table)(x, y + 1) === 0 || | |
get(table)(x, y - 1) === 0 || | |
get(table)(x + 1, y) === 0 || | |
get(table)(x - 1, y) === 0 | |
) | |
const toPosition = value => parseInt(value) / size | |
const getEmptySpot = table => { | |
const row = table.find(row => row.includes(0)) | |
return [row.indexOf(0), table.indexOf(row)] | |
} | |
const moveTile = tile => { | |
const { top, left } = tile.style | |
const [emptyX, emptyY] = getEmptySpot(table) | |
const x = toPosition(left) | |
const y = toPosition(top) | |
if (canBeMoved(table)(x, y)) { | |
table[emptyY][emptyX] = table[y][x] | |
table[y][x] = 0 | |
clear(target) | |
render(table) | |
} | |
} | |
const createTile = (value, x, y) => { | |
const tile = document.createElement('figure') | |
tile.classList.add('sliding-puzzle__tile') | |
Object.assign(tile.style, { | |
width: `${size}px`, | |
height: `${size}px`, | |
top: `${size * y}px`, | |
left: `${size * x}px`, | |
backgroundPosition: value, | |
backgroundSize: `${size * 3}px`, | |
}) | |
tile.addEventListener('click', e => moveTile(e.target)) | |
return tile | |
} | |
let table = shuffleAll([ | |
['0 0', `-${size}px 0`, `-${size * 2}px 0`], | |
[`0 -${size}px`, `-${size}px`, `-${size * 2}px -${size}px`], | |
[`0 -${size * 2}px`, `-${size}px -${size * 2}px`, 0], | |
]) | |
Object.assign(target.style, { | |
width: `${size * 3}px`, | |
height: `${size * 3}px` | |
}) | |
document | |
.querySelector('.js-shuffle') | |
.addEventListener('click', () => { | |
clear(target) | |
render((table = shuffleAll(table))) | |
}) | |
render(table) | |
} |
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