Created
April 10, 2018 17:29
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Obtain color with bilinear filtering on the CPU, equivalent to the default bilinear filtering on the GPU
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# type: (list, float, float) -> list | |
# img: the input image | |
# cx, cy: image coordinates in floats | |
def bilinear_get_color(img, cx, cy): | |
x, y = [int(floor(cx)), int(ceil(cx))], [int(floor(cy)), int(ceil(cy))] | |
u, v = cx - x[0], cy - y[0] | |
r = np.zeros((2, 2, 3), np.uint8) | |
w, h = len(img[0]), len(img) | |
for i in range(2): | |
for j in range(2): | |
tx, ty = min(w - 1, max(0, x[i])), min(h - 1, max(0, y[j])) | |
r[i][j] = img[ty][tx] | |
return r[0][0] * (1 - u) * (1 - v) + r[0][1] * (1 - u) * v + r[1][0] * u * (1 - v) + r[1][1] * u * v |
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