Created
October 21, 2013 22:21
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3d wheel more or less operating
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[ScreenSelectMusic] | |
MusicWheelX=SCREEN_CENTER_X | |
MusicWheelY=SCREEN_CENTER_Y | |
MusicWheelOnCommand=draworder,DrawOrder.Overlay;SetDrawByZPosition,true;fov,90 | |
[MusicWheel] | |
ItemWidth=math.max(math.ceil(SCREEN_WIDTH/3), 220) | |
ItemHeight=55 | |
ItemOffset=0 | |
ItemTransformFunction=function(self,offsetFromCenter,itemIndex,_numItems) \ | |
local curve = math.pi \ | |
local numItems = 20 \ | |
local radius = 700 \ | |
local y_scale = 1.5 \ | |
local rotationx_radians = scale(offsetFromCenter,-numItems/2,numItems/2,-curve/2,curve/2) \ | |
--[[self:x( math.cos(offsetFromCenter/math.pi))]] \ | |
self:y( math.sin(rotationx_radians/curve) * radius * y_scale) \ | |
self:z( -radius + radius/y_scale*1.5 * math.cos(rotationx_radians) ) \ | |
self:rotationx( rotationx_radians * 180/math.pi ) --[[ to degrees end ]] \ | |
end |
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