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local TOPICS=($(cat "${DIR}/../../env/broker/kafka/docker-mounts/topics.txt" | awk 'BEGIN { FS="," } !/^$/{ print $1 }' | xargs)) | |
local OFFSET_FILE=/tmp/delete-offsets.json | |
local NUM_TOPICS=${#TOPICS[@]} | |
local TOPIC_INDEX=1 | |
echo -n "{\"partitions\":[" > $OFFSET_FILE | |
for TOPIC in $TOPICS; do | |
echo -n "{\"topic\":\"${TOPIC}\",\"partition\":0,\"offset\":-1}" >> $OFFSET_FILE | |
if [[ $((TOPIC_INDEX + 1)) < $NUM_TOPICS ]]; then | |
echo -n "," >> $OFFSET_FILE |
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import pygame | |
import time | |
import sys | |
width = 800 | |
height = 300 | |
pygame.init() | |
win = pygame.display.set_mode((width, height)) |
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import pygame | |
import sys | |
from pygame.locals import * | |
TILE_PIXELS = 8 | |
tileGroups = [ | |
{ "x": 1, "y": 11, "tilesW": 16, "tilesH": 16, "offset": 0 }, | |
{ "x": 130, "y": 11, "tilesW": 16, "tilesH": 16, "offset": 0 }, | |
{ "x": 259, "y": 11, "tilesW": 16, "tilesH": 16, "offset": 0 }, |
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import pygame | |
import sys | |
from pygame.locals import * | |
BACKGROUND_COLOR = pygame.Color(0, 0, 100) | |
TEXT_COLOR = pygame.Color(255, 255, 255) | |
SCREEN_WIDTH = 800 | |
SCREEN_HEIGHT = 600 | |
HALF_SCREEN_WIDTH = SCREEN_WIDTH / 2 | |
HALF_SCREEN_HEIGHT = SCREEN_HEIGHT / 2 |
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import sys | |
import pygame | |
import math | |
from pygame.locals import * | |
TILE_SIZE = 16 | |
HORIZONTAL_TILES = 20 | |
VERTICAL_TILES = 10 | |
SCREEN_WIDTH = TILE_SIZE * HORIZONTAL_TILES | |
SCREEN_HEIGHT = TILE_SIZE * VERTICAL_TILES |
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walkRightImageCodes = ['A1', 'A2', 'A7', 'Fb9', 'Bx5'] | |
walkRightImageData = [] | |
# easy to read version | |
for code in walkRightImageCodes: | |
filename = "%s.png" % code | |
imageData = pygame.image.load(filename).convert() | |
walkRightImageData.append(imageData) | |
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import sys | |
import pygame | |
import math | |
from pygame.locals import * | |
WIDTH = 800 | |
HEIGHT = 600 | |
BLACK = Color(0, 0, 0) |
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import sys | |
import pygame | |
import math | |
from pygame.locals import * | |
TILE_SIZE = 32 | |
WIDTH = 32 * 20 | |
HEIGHT = 32 * 10 |
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import random | |
prefixes = ['',\ | |
'Laser-shooting',\ | |
'Kitten-filled',\ | |
'Smooth-scrolling',\ | |
'Action-packed',\ | |
'Addictive'\ | |
] |
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import sys | |
import pygame | |
import math | |
from pygame.locals import * | |
WIDTH = 800 | |
HEIGHT = 600 | |
BLACK = Color(0, 0, 0) | |
BLUE = Color(0, 0, 200) |
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