Created
March 29, 2016 08:33
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using UnityEngine; | |
using System; | |
using System.Collections; | |
using System.Collections.Generic; | |
using Random = UnityEngine.Random; | |
public class #SCRIPTNAME# : MonoBehaviour | |
{ | |
void Start() | |
{ | |
} | |
void Update() | |
{ | |
} | |
} |
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