Created
May 6, 2015 10:10
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Prefab Pool implementation
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#import "PrefabPool.h" | |
#pragma mark - Private Interface | |
@interface PrefabPool () | |
{ | |
NSUInteger _nextIndex; | |
NSMutableArray *_pool; | |
} | |
@property (nonatomic) NSString *name; | |
@property (nonatomic) NSUInteger capacity; | |
@end | |
@implementation PrefabPool | |
#pragma mark - Class Methods | |
+ (PrefabPool *)prefabPoolWithPrefab:(NSString *)name | |
capacity:(NSUInteger)capacity | |
{ | |
return [[PrefabPool alloc] initWithPrefab:name | |
capacity:capacity]; | |
} | |
- (instancetype)initWithPrefab:(NSString *)name | |
capacity:(NSUInteger)capacity | |
{ | |
self = [super init]; | |
if (self) { | |
_nextIndex = 0; | |
_pool = [NSMutableArray new]; | |
self.name = name; | |
self.capacity = capacity; | |
for (NSUInteger i = 0; i < capacity; i++) { | |
CCNode *prefab = [CCBReader load:name]; | |
if (prefab) { | |
[_pool addObject:prefab]; | |
} else { | |
logerr(@"Failed to load prefab '%@'", name); | |
self = nil; | |
break; | |
} | |
} | |
} | |
return self; | |
} | |
- (CCNode *)prefab | |
{ | |
CCNode *prefab = (CCNode *)_pool[_nextIndex]; | |
if (prefab.parent) { | |
logwrn(@"Prefab pool for '%@' overflowed", self.name); | |
[prefab removeFromParent]; | |
} | |
_nextIndex = (_nextIndex + 1) % self.capacity; | |
return prefab; | |
} | |
@end |
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