Created
March 4, 2012 20:18
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dfhack configuration
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# enable the plugin | |
workflow enable drybuckets auto-melt | |
# farming | |
workflow amount FOOD 120 30 | |
workflow amount DRINK 300 50 | |
workflow amount THREAD//GRASS_TAIL_PIG:THREAD 30 20 | |
workflow count LIQUID_MISC//POD_SWEET:EXTRACT 20 10 | |
# storage | |
workflow amount BIN 10 | |
workflow amount BARREL 10 | |
workflow amount BOX/CLOTH,SILK,YARN 30 20 | |
# furniture | |
workflow amount DOOR 10 | |
workflow amount COFFIN 10 | |
workflow amount STATUE 5 | |
workflow amount BED 10 | |
workflow amount CHAIR 10 | |
workflow amount TABLE 10 | |
workflow amount WEAPONRACK 10 | |
workflow amount ARMORSTAND 10 | |
workflow amount CABINET 10 | |
workflow amount BOX/STONE 10 | |
workflow amount CHAIN 10 | |
# materials | |
workflow amount BAR//COAL 50 20 | |
workflow amount BAR//COPPER 30 10 | |
workflow amount BAR//SILVER 30 10 | |
workflow amount BAR//ALUMINUM 30 10 | |
workflow amount TRAPPARTS 20 | |
# military stocks | |
workflow amount QUIVER 10 | |
workflow amount BACKPACK 10 | |
workflow amount FLASK 10 | |
workflow amount ARMOR:ITEM_ARMOR_CLOAK 10 | |
# to make certain constraints above work, their production jobs need to be | |
# altered to specify a specific material | |
job item-material 1 GRASS_TAIL_PIG | |
job item-material 1 POD_SWEET | |
# MASTERWORK-specific tweaks | |
workflow amount WOOD//NETHERWOOD:WOOD 50 20 | |
workflow amount SKIN_TANNED//NETHER_WOOD 30 10 | |
workflow amount HELM:ITEM_HELM_HOOD_PADDED 10 | |
workflow amount GLOVES:ITEM_GLOVES_PADDED_MITTENS 20 10 | |
workflow amount ARMOR:ITEM_ARMOR_SHIRT_PADDED 10 | |
workflow amount PANTS:ITEM_PANTS_LEGGINGS_PADDED 10 | |
job item-material 1 INORGANIC:NETHER_WOOD # use netherwood bark (leather) | |
job item-material 1 CREATURE_MAT:ANIMAL:LEATHER # use common leather |
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