Sure! Here are some sample unit tests for the provided code:
import unittest import socket from unittest.mock import Mock, patch from board_game_server import BoardGameServer
class TestBoardGameServer(unittest.TestCase):
// hashmaps3.rs | |
// | |
// A list of scores (one per line) of a soccer match is given. Each line is of | |
// the form : "<team_1_name>,<team_2_name>,<team_1_goals>,<team_2_goals>" | |
// Example: England,France,4,2 (England scored 4 goals, France 2). | |
// | |
// You have to build a scores table containing the name of the team, goals the | |
// team scored, and goals the team conceded. One approach to build the scores | |
// table is to use a Hashmap. The solution is partially written to use a | |
// Hashmap, complete it to pass the test. |
// hashmaps3.rs | |
// | |
// A list of scores (one per line) of a soccer match is given. Each line is of | |
// the form : "<team_1_name>,<team_2_name>,<team_1_goals>,<team_2_goals>" | |
// Example: England,France,4,2 (England scored 4 goals, France 2). | |
// | |
// You have to build a scores table containing the name of the team, goals the | |
// team scored, and goals the team conceded. One approach to build the scores | |
// table is to use a Hashmap. The solution is partially written to use a | |
// Hashmap, complete it to pass the test. |
// hashmaps3.rs | |
// | |
// A list of scores (one per line) of a soccer match is given. Each line is of | |
// the form : "<team_1_name>,<team_2_name>,<team_1_goals>,<team_2_goals>" | |
// Example: England,France,4,2 (England scored 4 goals, France 2). | |
// | |
// You have to build a scores table containing the name of the team, goals the | |
// team scored, and goals the team conceded. One approach to build the scores | |
// table is to use a Hashmap. The solution is partially written to use a | |
// Hashmap, complete it to pass the test. |
``` | |
>>> Write an essay on the connections between Alestair Crowley and Winston Churchill in the World War 2 Era. | |
``` | |
Title: Alestair Crowley and Winston Churchill: An Unlikely Alliance in the World War II Era | |
The names Aleister Crowley and Winston Churchill are often associated with vastly different spheres of human endeavor – one, a renowned occultist, poet, and drug user; the other, a revered | |
statesman and war leader. However, during World War II, these two seemingly disparate figures found themselves connected in ways that have since been largely overlooked or forgotten. | |
Aleister Crowley's involvement in World War II began when he was approached by British intelligence in 1940, shortly after the outbreak of hostilities between Germany and Britain. Desperate for | |
any advantage in the impending conflict, British intelligence saw potential value in Crowley's extensive knowledge of occult practices, esoteric symbolism, and his vast network of contacts |
``` | |
## Living Room | |
144 MB/s | |
165 MB/s | |
165 MB/s | |
## TV Room | |
## Computer Room |
>>> Tell me a story about a bunch of anarchists living in an abandoned town in the Pacific Northwest who summon a spirit guardian in deer form that turns demonic and begins preying on the residents. | |
Title: The Enchanted Forest of Deception: A Tale of Anarchists and the Malevolent Spirit | |
Once upon a time, deep in the heart of the Pacific Northwest, there existed an abandoned town shrouded in mystery. The once-thriving community was now inhabited by a group of anarchists who sought refuge from the confines | |
of society. They cherished their freedom and embraced their alternative way of living. | |
Deep within the enchanted forest that surrounded the town, there was a powerful spirit known as "The Deer Guardian." This spirit had been revered for generations by the indigenous people who inhabited the land before it was | |
abandoned. The Deer Guardian protected the forest and its inhabitants with benevolence and grace. | |
One fateful day, driven by their curiosity, a group of anarchists ventured deep into the enchanted fo |
RAM:0000 00 ?? 00h | |
RAM:0001 00 ?? 00h | |
RAM:0002 00 ?? 00h | |
RAM:0003 00 ?? 00h | |
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RAM:0008 18 ?? 18h | |
RAM:0009 18 ?? 18h |
Class Policy on Chat and GPT Use in a College Level English Course | |
1. Purpose: | |
The purpose of this class policy is to set clear guidelines for the use of chat and GPT (Generative Pre-trained Transformer) technologies in a college-level English course. This policy aims to ensure a productive and fair learning environment where students can engage in meaningful discussions and develop their language and critical thinking skills. | |
2. Chat Guidelines: | |
a. Respectful Communication: All students must engage in respectful and courteous communication during chat discussions. Use appropriate language and avoid engaging in personal attacks, harassment, or any form of disrespectful behavior towards fellow students or the instructor. | |
b. Active Participation: Students are encouraged to actively participate in chat discussions by sharing their thoughts, insights, and questions related to the course materials and assigned readings. Active participation is vital for creating a dynamic and engaging learning environment. | |
c. |
Sure! Here are some sample unit tests for the provided code:
import unittest import socket from unittest.mock import Mock, patch from board_game_server import BoardGameServer
class TestBoardGameServer(unittest.TestCase):
Sure! Here are some sample unit tests for the provided code: | |
``` | |
import unittest | |
import socket | |
from unittest.mock import Mock, patch | |
from board_game_server import BoardGameServer | |
class TestBoardGameServer(unittest.TestCase): |